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WeeklyUpdates/EmergingTechnology

2,114 bytes added, 16:52, 18 May 2020
Added ET headlines
! colspan="2" | 2020 ET Headlines
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! colspan="2" | '''Latest''': [[#May 11th18th, 2020|May 11th18th, 2020]]
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| May
| [[#May 4th, 2020|4th]], [[#May 11th, 2020|11th]], [[#May 18th, 2020|18th]]
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| April
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== May 18th, 2020 ==
* '''Shop MDN Merchandise''' -- Last week saw the launch of our new MDN Web Docs Store, the official source for MDN branded merchandise. Proceeds support the MDN Web Docs platform directly. First day sales were strong, across our three different online storefronts: one in [https://shop.spreadshirt.com/mdn-store North America], one in [https://shop.spreadshirt.co.uk/mdn-store-eu/ Europe], and one in [https://shop.spreadshirt.com.au/mdn-store/ Australia]. The MDN Web Docs Store is part of our partnership with Spreadshirt, which also includes our Mozilla Mixed Reality branded merchandise [https://shop.spreadshirt.com/mozillaMR/ store].
* '''New JavaScript Learning Pathway''' -- In addition to providing detailed information on the specifics of web platform APIs, MDN Web Docs also includes a wide-ranging learning area that offers introductory articles and examples to help new web developers start creating web sites. A new learning module “[Understanding client-side JavaScript frameworks https://developer.mozilla.org/en-US/docs/Learn/Tools_and_testing/Client-side_JavaScript_frameworks]” is now available in draft form for testing and use. This module represents the final major part of the [https://developer.mozilla.org/en-US/docs/Learn/Front-end_web_developer Front-end web developer learning pathway], and we’d welcome any feedback you might have.
* '''Benchmarking rav1e''' -- Our rav1e AV1 encoder has been submitted for participation in the Moscow State University [http://www.compression.ru/video/codec_comparison/hevc_2020/call_for_codecs.html annual video codec comparison]. For over fifteen years a team of researchers at MSU have performed objective performance and quality comparisons of video codecs and published their results, providing developers with detailed insights into how their implementations stack up. Last year’s comparison analyzed eighteen different codecs, with all those results published publicly. Findings from this year’s comparison will be shared starting in August, so we’ll provide more details then.
 
== May 11th, 2020 ==
* '''Rust Survey 2019 Results''' -- We’re happy to report that the results of our fourth annual survey of the Rust community are out and covered in depth in a [https://blog.rust-lang.org/2020/04/17/Rust-survey-2019.html post on the Rust Blog]. The survey was available in fourteen different languages and we received 3997 responses. Looking at the results, which you can see in much greater detail in the blog post, Rust usage continues to grow and developer productivity improvements have been appreciated. The primary reason given in answer to the question “Why not use Rust?” is that “My company doesn’t use it”, which tells us, perhaps most importantly, that commercial Rust adoption is still the biggest impact opportunity area (and is why that’s so important to us).
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