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WeeklyUpdates/EmergingTechnology

2,635 bytes added, 15:20, 3 August 2020
Added ET headlines
! colspan="2" | 2020 ET Headlines
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! colspan="2" | '''Latest''': [[#July 27thAugust 3rd, 2020|July 27thAugust 3rd, 2020]]|-| August| [[#August 3rd, 2020|3rd]]
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== August 3rd, 2020 ==
* '''AV1 Adoption Accelerates''' -- AV1 will be [https://bugzilla.mozilla.org/show_bug.cgi?id=1644566 on by default] in Fenix, our new Firefox browser for Android, scheduled for release on August 25th. And VLC, the very popular free and open source cross-platform multimedia player and framework is [https://mailman.videolan.org/pipermail/vlc-devel/2020-July/135559.html adding support] for Mozilla’s own Rust-based AV1 encoder module rav1e. VLC already provides AV1 decoding and playback using dav1d, and with this addition will deliver full AV1 encoding and decoding support to hundreds of millions of users worldwide.
* '''Mixed Reality Excitement''' -- All the growing interest in Mozilla Hubs as a richer way of creating shared on-line experiences has resulted in demand for more Hubs experiences for larger groups of people. To help make that possible we’ve just demonstrated a way to share a 360 degree livestream broadcast of a Hubs room to YouTube from a Servo browser client. First successful 360 livestream broadcast of a Hubs room to Youtube from a Servo browser client. This allows more users to be part of more Hubs events Hubs without straining the resources of the Hubs server. You can check out the test [https://www.youtube.com/watch?v=r9R6mu109GI video] on YouTube. Also, the recent draft specification for WebXR Hand Tracking [https://twitter.com/dannyaroslavski/status/1288022603525840896 generated] a [https://mobile.twitter.com/fernandojsg/status/1287421761018003460 flurry] of [https://twitter.com/stew_rtsmith/status/1287704676662730753 VR] developer [https://twitter.com/Marlon360/status/1287488821400133634 interest] - an implementation is now available in the Oculus Browser as well as Firefox Reality for HoloLens 2, and developers [https://twitter.com/Marlon360/status/1288605184050987008 rapidly] added [https://github.com/mrdoob/three.js/pull/19936 support] in [https://twitter.com/DePanther/status/1286961669768454144 multiple] popular [https://twitter.com/mrmaxm/status/1287393803066904576 frameworks].
* '''Firefox Voice has a Voice''' -- A major new release of [https://voice.mozilla.org/firefox-voice/ Firefox Voice], 0.23, gives smart-speaker-like text-to-speech functionality (“It’s 72 degrees and raining in Seattle”) along with several other new features, like Play Trailer for [video] and non-English Spotify. If you already have Firefox Voice installed it should have automatically updated, and if not you can download and install it from our Firefox Voice [https://voice.mozilla.org/firefox-voice/ web page].
 
== July 27th, 2020 ==
* '''Browsing for Unity''' -- Unity's development tools and engine power more than half of all mobile games and nearly all applications for VR and AR today. Previously, we've made it possible to export web-based experiences from Unity. Last week we unveiled some early work addressing the other way that Unity developers want to use the web: as a component in their Unity-based virtual environments. Our new Unity browser plugin packages up Servo, a modern web engine written in Rust, so it can be used within Unity. Now developers can put web content, complete with custom search and built-in media playback, into any AR or VR experience they’re building with Unity. You can read all about it in Philip Lamb’s post on our [https://blog.mozvr.com/a-browser-plugin-for-unity/ Mixed Reality blog], complete with example videos and instructions on how to get started with the plug-in yourself.
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