Changes

Jump to: navigation, search

DevTools/Features/WebGLDebugger

660 bytes added, 14:55, 3 April 2012
Created page with "{{FeatureStatus |Feature name=WebGL Debugger |Feature stage=Draft |Feature health=OK }} {{FeatureTeam |Feature product manager=Kevin Dangoor |Feature feature manager=Kevin Dangoo..."
{{FeatureStatus
|Feature name=WebGL Debugger
|Feature stage=Draft
|Feature health=OK
}}
{{FeatureTeam
|Feature product manager=Kevin Dangoor
|Feature feature manager=Kevin Dangoor
}}
{{FeaturePageBody
|Feature overview=This was Victor Porof's suggestion.

* live editing of shaders
* something like paint flashing for webGL context
* inspect attributes and uniforms

|Feature functional spec=Some prior art that is not quite what Victor is looking for: http://benvanik.github.com/WebGL-Inspector/
}}
{{FeatureInfo
|Feature priority=Unprioritized
|Feature roadmap=Developer Tools
|Feature list=Desktop
|Feature engineering team=DevTools
}}
{{FeatureTeamStatus}}
Canmove, confirm, emeritus
1,093
edits

Navigation menu