canmove, Confirmed users, Bureaucrats and Sysops emeriti
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__NOTOC__ | |||
== What == | == What == | ||
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== Where == | == Where == | ||
Hack jam: May 24 - 25, 2012 | Ravensbourne College, London | '''Hack jam:''' May 24 - 25, 2012 | Ravensbourne College, London | ||
Playtest: May 26, 2012 | local London School, TBD | '''Youth Playtest:''' May 26, 2012 | local London School, TBD | ||
== Why == | == Why == | ||
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* 20 facilitators from participating organisations | * 20 facilitators from participating organisations | ||
== How = | == How == | ||
=== Agenda Overview === | === Agenda Overview === | ||
* Hack jam = 2 days (30-40 participants) | * Hack jam = 2 days (30-40 participants) | ||
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* Framing Discussion | * Framing Discussion | ||
* Why are we here? | * Why are we here? | ||
10:30: Hacking a game | 10:30: Hacking a game <br> | ||
11:30: Pitch Projects | 11:30: Pitch Projects <br> | ||
11:45: Playtest | 11:45: Playtest <br> | ||
12:00: Debrief | 12:00: Debrief <br> | ||
* What makes up a game? | * What makes up a game? | ||
* What would you change? | * What would you change? | ||
12:30: Lunch <br> | |||
1:30: HTML Bug Game | 1:30: HTML Bug Game <br> | ||
2:15: Hacking with the X-Ray Goggles | 2:15: Hacking with the X-Ray Goggles <br> | ||
3:00: Break <br> | |||
3:15: Intro to Webmaker Tool/Lovebomb | 3:15: Intro to Webmaker Tool/Lovebomb <br> | ||
4:00: Share hacks | 4:00: Share hacks <br> | ||
4:30: Brainstorming session on making their own projects | 4:30: Brainstorming session on making their own projects <br> | ||
5:00: Group brainstorm shareout and plan for Day 2 | 5:00: Group brainstorm shareout and plan for Day 2 | ||
* What are strengthens of these approaches? | * What are strengthens of these approaches? | ||
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===May 25, Day 2=== | ===May 25, Day 2=== | ||
10:00: Welcome. Review of | 10:00: Welcome. Review of Day 1 <br> | ||
10:30: Teams building on learning missions | 10:30: Teams building on learning missions <br> | ||
12:00: Group check-in | 12:00: Group check-in <br> | ||
12:30: Lunch <br> | |||
1:30: Team mission building continued | 1:30: Team mission building continued <br> | ||
3:00: Playtest missions among groups | 3:00: Playtest missions among groups <br> | ||
4:30: Evaluation. Playtesting preparation | 4:30: Evaluation. Playtesting preparation <br> | ||
5:30: Closing Circle | 5:30: Closing Circle <br> | ||
6:00: Leave venue. Optional dinner/drinks. | 6:00: Leave venue. Optional dinner/drinks. <br> | ||
===May 26, Day 3=== | ===May 26, Day 3=== | ||
10:00: Participants arrive | 10:00: Participants arrive <br> | ||
10:15: Opening circle | 10:15: Opening circle <br> | ||
10:30: Pitch session — Each team introduces their project. | 10:30: Pitch session — Each team introduces their project. <br> | ||
11:00: Playtesting | 11:00: Playtesting | ||
* Depending on how many missions are made either we can allocate time slots for people to go to sessions at each table, or we can have youth roam freely | * Depending on how many missions are made either we can allocate time slots for people to go to sessions at each table, or we can have youth roam freely | ||
1:00: Closing | 1:00: Closing <br> | ||
1:30: Lunch for team members | 1:30: Lunch for team members <br> | ||
2:00: Debrief with the missions makers | 2:00: Debrief with the missions makers | ||
* How did playtest go? | * How did playtest go? | ||