Webdev/Beer And Tell/April2013

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Date, Time, Location

2PM Pacific, Friday April 26th

Webdev Vidyo channel (798).

If you need to call in: +1 650 903 0800, x92 or +1 800 707 2533 (password on intranet) Then enter 9798#


The limit is 5 minutes per speaker. It's like a lightning talk, but don't feel that you have to have slides in order to make a presentation.

Presenter Topic Media (links) More Details Beer
Michael Kelly Text-based Adventures in JavaScript http://osmose.github.io/sample-adventure/ https://github.com/Osmose/sample-adventure Dihydrogen Monoxide
Erik Rose (in absentia) Clickable traceback stack frames in Python http://mythmon.com/posts/sublime-urxvt-nose-progressive.html Mythmon does a great job summing up what I've been wasting my evenings on this week: nose-progressive—with a little work—now supports clicking your stack frames to pop open your editor. Unfortunately, I can't be there to show you in person, so just clicky clicky if you're interested.

On a Mac, it's even easier: Terminal already knows how to open links. Just command-double-click.

Complimentary United Airlines Coke products
James Long Scalable cloth simulation in LLJS/asm.js http://jlongster.com/s/lljs-cloth/

In order to stress test the new LLJS compiler which targets asm.js, I wrote a cloth simulation demo which scales up to the highest resolution that your computer can handle, so you can see a huge difference between asm.js and non-asm.js browsers. It's also been very enlightening as to what LLJS needs to be.

Chris Van Because my original project name was taken http://glthub.com https://github.com/cvan/glthub Some hipster beer
Jen Interactive fiction thing http://generalgoods.net nothing.
basta graphicsBC https://github.com/mattbasta/graphicsbc