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Fennec/Features/webgl

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Status

WebGL support (making it fast on mobile)
Stage On hold
Status In progress
Release target `
Health OK
Status note Needs OpenGL compositing; demo: https://developer.mozilla.org/media/uploads/demos/p/a/paulrouget/589de0f34bbb1594cee167d4dac2cbf4/html5-dashboard-mobi_1307439841_demo_package/index.html -> 3D -> WebGL On hold due to problems figuring out how to do this on Android. Read back is still very expensive. So compositing, as stated before, is incorrect. JP will follow up with a partner on this. But right now this is on hold.

Team

Product manager Thomas Arend
Directly Responsible Individual Thomas Arend
Lead engineer `
Security lead `
Privacy lead `
Localization lead `
Accessibility lead `
QA lead `
UX lead `
Product marketing lead `
Operations lead `
Additional members `

Open issues/risks

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Stage 1: Definition

1. Feature overview

Better support for interactive web-based 3D graphics. Support WebGL on all supported devices.

2. Users & use cases

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3. Dependencies

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4. Requirements

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Non-goals

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Stage 2: Design

5. Functional specification

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6. User experience design

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Stage 3: Planning

7. Implementation plan

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8. Reviews

Security review

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Privacy review

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Localization review

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Accessibility

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Quality Assurance review

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Operations review

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Stage 4: Development

9. Implementation

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Stage 5: Release

10. Landing criteria

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Feature details

Priority P1
Rank 999
Theme / Goal `
Roadmap Firefox Mobile
Secondary roadmap `
Feature list Mobile
Project Responsiveness
Engineering team Graphics

Team status notes

  status notes
Products ` `
Engineering ` `
Security ` `
Privacy ` `
Localization ` `
Accessibility ` `
Quality assurance ` `
User experience ` `
Product marketing ` `
Operations ` `


Mobile WebGL Demo: https://developer.mozilla.org/media/uploads/demos/p/a/paulrouget/589de0f34bbb1594cee167d4dac2cbf4/html5-dashboard-mobi_1307439841_demo_package/index.html -> 3D -> WebGL