Labs/Course/UCD/planning
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Two principles to define an Open UX effort
- All work is shared under CC licenses
- Encouraging participation
Key elements for a successful collaborative course
- Apply UX techniques in the course that both the faculty and the community are interested
- Select a course topic that both the design community and Mozilla will be interested and benefited.
- Create a environment to encourage easy participation:
- a place to share students work
- a template for organizing students outcome
- a panel that could give targeted feedback (e.g. UX professionals, industry insights, technology trends, etc.)
- ways to allow panel or public feedback (within or beyond the course itself)
Other useful details
- If the course involves user research, make sure user privacy is well protected. Use Mozilla User Study Release Form if needed.
- If it is important to get consistent exposures for the course, have a UX media follow up the course from the beginning. (Johnny Holland might be interested)
- To maximize the value of course outcome, define a product team that could potentially pair up with the course at the first, and be clear with what kind of outcome they are interested.