Mobile/Projects/CanvasPerf/

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Tracking

This is the initial landing for async canvas layers (and it's prerequisite Streaming WebGL Buffers)

Bugzilla query error

Array ( [type] => error [message] => http-bad-status [params] => Array ( [0] => 429 [1] => Unknown Error ) ) 1


Here is the backlog of follow-up bugs

Bugzilla query error

Array ( [type] => error [message] => http-bad-status [params] => Array ( [0] => 429 [1] => Unknown Error ) ) 1