Paladin/Goals/2011-Q4

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Overview

This is what we're shooting for as a group this quarter. There are a bunch of other things that are interesting and important that we hope to do in support of these goals (see https://wiki.mozilla.org/Paladin/Tuesday_2011-Oct-11_goals for some examples). But these are the Big Kahunas that we've said we're shooting for.

If you're interested in helping with any of these things, I've tried to put the names of one or two people who are likely to be leading the charge in parens after the goal. Those are their nicknames on irc.mozilla.org, so that's a good way to get a hold of them if you're interested in helping. If I (dmose) have signed you up for something you're not interested in leading, let me know!

What, Exactly

  • [DONE] present Gladius at NewGame conference (ack)
  • [MISSED] non-trivial experiment with paired TDD in Gladius (dmose/ack)
  • [DROPPED] build a performance test framework that is very useful to us (for preventing regressions) and to the JS team (for preventing regressions & targeting improvements) (humph)
  • [DONE] [NEW] Working mouse lock DOM API prototype for Firefox with buy-in from another browser vendor (humph)
  • [DONE] [NEW] Working joystick DOM API prototype for Firefox with buy-in from another browser vendor (ted)
  • [MISSED] release minimum viable Gladius 0.1 (graphics, maybe sound) (ack/jbuck)
  • [DROPPED] release one micro-game (much smaller than RescueFox) as an Open Web App this quarter built around an important platform feature (e.g. browserId, joystick, touch...) (bobby/dmose)