Platform/GFX/WRperfmeetings: Difference between revisions

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* using 1:1 texture - will help batching on all platforms
* using 1:1 texture - will help batching on all platforms
* share instance data between frame builder and renderer so fb can write directly. Should be easy to check if there are wins.
* share instance data between frame builder and renderer so fb can write directly. Should be easy to check if there are wins.
Next Steps:
* We need to spend a bit more time investigating what the issues are
* We have some 7.5 and 7 on in Nightly
** Need to spend more time profiling so we can get a more clear picture of what idea will help the most
** Glenn can profile on 7.5, probably the same issues but different magnitudes happen on the older gens


===April 20 2020===
===April 20 2020===
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