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(→May 12 2020: blog link) |
(→May 12 2020: intel latency) |
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| Line 13: | Line 13: | ||
GPU frequency ramp-up delay: | GPU frequency ramp-up delay: | ||
* can take up to a second before GPU is at full throttle again after low amounts of work; | * can take up to a second before GPU is at full throttle again after low amounts of work; | ||
** talking to Intel on getting any details on clock change latency; | |||
* the better we optimize fast frames, the worse this actually gets; | * the better we optimize fast frames, the worse this actually gets; | ||
* make the cheap frames more expensive and the expensive ones cheaper? eg. render more tiles outside the viewport? | * make the cheap frames more expensive and the expensive ones cheaper? eg. render more tiles outside the viewport? | ||
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