Platform/GFX/WRperfmeetings: Difference between revisions

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→‎May 12 2020: intel latency
(→‎May 12 2020: blog link)
(→‎May 12 2020: intel latency)
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GPU frequency ramp-up delay:
GPU frequency ramp-up delay:
* can take up to a second before GPU is at full throttle again after low amounts of work;
* can take up to a second before GPU is at full throttle again after low amounts of work;
** talking to Intel on getting any details on clock change latency;
* the better we optimize fast frames, the worse this actually gets;
* the better we optimize fast frames, the worse this actually gets;
* make the cheap frames more expensive and the expensive ones cheaper? eg. render more tiles outside the viewport?
* make the cheap frames more expensive and the expensive ones cheaper? eg. render more tiles outside the viewport?
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