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===Some initial questions=== | ===Some initial questions=== | ||
* What | * What is happening or can be done in informal learning scenarios when it comes to mixing youth and digital tools with Open Web resources and philosophy? | ||
* Which type of activities (in terms of best practices) can be shared, tested and defined among different institutions and actors locally, but also worldwide? | * Which type of activities (in terms of best practices) can be shared, tested and defined among different institutions and actors locally, but also worldwide? | ||
* How can urban scenarios and culture play a role in engaging learners with Digital Media and critical thinking about their environments? | * How can urban scenarios and culture play a role in engaging learners with Digital Media and critical thinking about their environments? | ||
* How can youth | * How can youth engage with digital resources and collaborative methodologies in order to have fun, learn and be creative at the same time? | ||
* When and how can formal learning institutions adopt innovative approaches with ICT in | * When and how can formal learning institutions adopt innovative approaches with ICT in scalable ways, especially secondary schools? | ||
* How can we consolidate and define the benefits of computational, connective and social thinking, | * How can we consolidate and define the benefits of computational, connective and social thinking, as strengthened by the Open Web? | ||
All of these questions point to a certain lack of shared practices among | All of these questions point to a certain lack of shared practices among education-oriented institutions when it comes to taking full benefit from significant learning contexts and exploring the possibilities offered by networked tools and web-inspired open methodologies. Addressing this gap requires a well defined strategy and map of alliances, as well as a practical/open toolkit of learning activities (which could be used at any time by anyone) and a rigorous process of observation and independent evaluation (in order to improve design and effectiveness). | ||
A modest, initial | A modest, initial prototype for such a strategic toolkit was created and tested during the last November OpenRaval meeting, which took place right after the 1st Drumbeat Festival in Barcelona. We consider this an important starting point for the development of a series of shared practices with similar goals. Although not everything went on as planned, and some of the proposed activities were merely short demos or design prototypes, the kind of people and ideas that gathered during this meeting opened up an unique scenario for us to explore tangible possibilities in this area. | ||
=== The Open Web === | === The Open Web === | ||
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