Platform/Roadmap: Difference between revisions

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= Media =
= Media =
Media presents one of the most interesting areas where there's opportunity to build something amazing.  These fall into a few areas of note:
1. '''Enabling games.'''  Mozilla's Full Screen API, which is also being implemented in other browsers, is useful for everything from watching videos to playing games.  When you combine video, WebGL, fast JavaScript and the Mouse Lock API you end up with something that can create everything from small social games to first person shooters.
2. '''Combining media.''' The media stream APIs make it possible to combine HTML5 video, real time communications, audio generation, audio manipulation and all kinds of interesting media experiences.  This is useful for games, but will also be useful for presentation software, video editing applications and new kinds of media experiences.
3. '''Real Time Communications.'''  The emerging set of standards around WebRTC is the first time we'll see browsers being able to communicate with each other without all communication being routed through some kind of 3rd party server.  While most of WebRTC will be audio & video, we're also building a data channel to go along with audio and video.  This means that you will be able to build applications and games that save bandwidth and have low latency by avoiding the extra round trip required by a 3rd party server.


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