TPEGFX/2016-01-21

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Weekly Report

Astley Chen

  • bug 1228918 - Enable reftest on emu-x86-kk, Treeherder Production.
    • r+ - chunks excluded on production line and ready to land code.
  • bug 1162375 - [meta] To fix reftest orange on emu-x86-kk, TaskCluster.
    • WIP - working with schroot and debootstrap to build 32bits mesa 3D debs.
  • PTO
    • Week 4 - 1/18-1/22.

Boris Chiou

  • bug 1174575 - Implement a (CSS)PseudoElement interface
    • OOAD
    • handle the relationship between a normal element and a pseudo element.

CJ

  • bug 619500 - SVG as border-image does not scale to element
    • debugging
    • have viewport only - pass
    • no viewport + no viewbox - failure
    • no viewport + viewbox - failure
    • viewport + viewbox - failure
    • fix image size incorrect
    • fix stretch alignment

Ethan Lin

  • WebGL2
    • bug 1239259 - Pass WebGL2 conformance test tex-mipmap-levels
      • r+
    • bug 1239541 - Pass WebGL2 conformance test tex-input-validation
      • r+
    • bug 1240673 - Pass WebGL2 conformance test framebuffer-test
      • r?
    • bug 1240438 - Pass WebGL2 conformance test framebuffer-object-attachment
      • r-
    • bug 1241040 - Enable ES3 compressed texture formats
      • study
    • bug 1241042 - [WebGL2] pass getFragDataLocation in gl-object-get-calls.html
      • study
  • Next
    • Stability
      • setup environment
    • CSS masking
      • studying

Jeremy Chen

  • bug 1207734 - implement 'translate', 'rotate', and 'scale' properties
  • PTO 1 day

Jerry Shih

  • bug 1231042 - Composition schedule timing for display on/off
    • r+
    • fix reftest failed.
  • bug 1166173 - off-main thread painting
    • try to test with apz-progressive-update off.

Morris Tseng

  • bug 1230089 - Pass WEBLG2 sampler-drawing-test test
    • r+
  • bug 1238865 - Pass WebGL2 conformance test read-pixels-from-fbo-test
    • r+, also landed modified test on Webgl conformance test repo.
  • bug 1240662 - Pass WebGL2 conformance test framebuffer-texture-layer
    • r+
  • bug 1233353 - Pass WebGL2 conformance test multisampled-renderbuffer-initialization
    • r+

Peter Chang

  • bug 1234779 - [Emulator-x86-kk] crash on eglCreateWindowSurface: with EGL_BAD_ALLOC error
    • prepare env
  • 1236395 bug 1236395 - [WebGL2] pass getFramebufferAttachmentParameter in gl-object-get-calls.html
    • landed
  • 1236784 bug 1236784 - [WebGL2] pass getRenderbufferParameter in gl-object-get-calls.html
    • r+
  • bug 1236786 - [WebGL2] pass getVertexAttrib in gl-object-get-calls.html
    • r?

Tingyu Lin

  • bug 591737 - Support for HTML5's <details> and <summary>
    • r?
    • Add more test cases for writing mode, pagination, etc.
    • Add preference to enable or disable the feature.
  • bug 1241008 - Add pref to AccessibleCaretManager to show/hide the two blue bars around selection
    • file | r?
  • Provide information or leave comments.

Vincent Liu

  • bug 801176 - Support canvas 2D API from workers (with transferables for bg image rendering/processing, etc.)
    • All Patches : sr+/r+
    • Assertions in debug build. Had a proposed WIP.
    • worked out a WIP for all test cases of offscreencanvas for 2d.
    • rebase and start feedback/review for the WIPs.

Team

Rule of Thumb

Status code:

  • OOAD: In analysis or design phase.
  • WIP: working on WIP patch.
  • feedback(f): feedback a patch
  • feedback?(f?): WIP is ready for feedback grant.
  • feedback+(f+): Get positive feedback.
  • feedback-(f-): Get negative feedback.
  • review(r): review a patch.
  • review?(r?): patch is under review
  • review+(r+): get review+ and ready to check-in
  • review-(r-): get negative review feedback. Fix problems and switch back to r? again.
  • land: patch check in.
  • debug: Figure out the root cause of a bug/ try to repro that bug, etc...
  • file: file a bug
  • PTO: take personal leave
  • interview(I)
  • study: Spend time on domain knowledge study, such as multimedia transport technology, compress format, real-time rendering.
  • presentation
    • Write a personal blog, which is relative to work, such as articles on MozTech, or what you experience in a work week.
    • WIKI/ MDN article writing.
    • If you write a technical blog or anything relative to work, it's welcome to share it on weekly report.
    • Do a presentation of technical topics

Status code combination rule
Combine status code with "|". For example

** OOAD|WIP

Which means you work on both OOAD and WIP in the last week.

land status code
If your patch is target for specific branch, instead of central, postfix branch version. For exp

** land(1.4)