User:Bhearsum/Balrog/Administration: Difference between revisions
(→API) |
(→API) |
||
Line 38: | Line 38: | ||
! Method | ! Method | ||
! Arguments | ! Arguments | ||
! Description | ! width=40% | Description | ||
! Exception Status codes | ! Exception Status codes | ||
|- | |- |
Revision as of 17:15, 5 August 2011
This page describes and documents the web-based administration interface for AUS3.
Build Machine Use Cases
Build machines have a relative small set of interactions with the server. The following use cases demonstrate them all:
Releases
At the start of the release process a new release is created in the AUS database. Its entry contains all platform independent information: release name, versions, filenames, bouncer products, etc. No platform information (including a list of platforms to be built) is included in the initial entry. If the release already exists an error will be raised.
At the end of each en-US and l10n repack job the newly created build is added to the AUS database, associated with the release created in the previous step. If the build already exists an error will be raised.
Once all builds for a release have been added to the database the betatest and releasetest channel rules for that stream will be updated to point at the newly created release.
Making the beta & release channels live will not be done by automation, and thus aren't covered here.
Nightly Updates
When a branch that receives nightly updates is set-up, a rule will be added that maps all users on its nightly channel to a release identified by $product-$channel-latest (Eg, Firefox-nightly)1. This is a one time set-up and requires no additional maintenance down the road.
When a new nightly build is ready to be published, the build machine will add it to the AUS database in two places: the $product-$channel-latest release, as well as a $product-$channel-$buildid release. Once the -latest release has been updated the new update is live.
Web Administration
Use Cases
In contrast to build machines, the human-driven interface is capable of modifying all parts of the AUS database. These use cases are highly dependent on UI, so are only bullet points for now:
- Turn off updates for a specific channel, branch, or globally
- Adjust throttling for a specific rule or across a whole branch
- Change an update channel to point at a different release
- Add rules to block a specific architecture
- Add, modify, or delete a custom rule
- Add, modify, or delete a release
UI
TBD
API
Both the build machine client and the web administration API will make use of the REST interface described below. Status codes of 200 and 500 are implied for success and server error cases. Error responses (4xx and 5xx) will have an 'errmsg' entity in their response.
URI | Method | Arguments | Description | Exception Status codes |
---|---|---|---|---|
/releases | GET | Retrieves all release names | ||
/releases/[name] | GET | Retrieve the release identified by "name" | 404 - Release doesn't exist | |
/releases/[name] | PUT | details - the JSON blob associated with this release | Update the release with the supplied JSON data. If non-existent, it is created. Be careful when using this for existing releases that already have builds added to them -- the JSON blob given here overrides all data for the release, not just platform independent data. | 400 - The details value is malformed or NULL. |
/releases/[name] | DELETE | Delete the release | 404 - Release does not exist | |
/releases/[name]/builds | GET | Retrieve all builds from a release | 404 - Release does not exist | |
/releases/[name]/builds/[platform]/[locale] | GET | Retrieve a specific build from a release | 404 - Release, platform, or locale doesn't exist | |
/releases/[name]/builds/[platform]/[locale] | PUT | details - the JSON blob associated with this build | Update the build with the supplied JSON data. If any of the named release, platform, or locale don't exist, they will be created. If the specific build already exists, it will be overwritten with the supplied information. | 400 - The details value is malformed or NULL. |
/releases/[name]/builds/[platform]/[locale] | DELETE | Delete the build | 404 - The named build doesn't exist | |
/rules | POST | priority | Create a new rule with the supplied arguments. | 400 - One or more of the arguments is invalid |
mapping | ||||
throttle | ||||
update_type | ||||
product | ||||
version | ||||
channel | ||||
buildTarget | ||||
buildID | ||||
locale | ||||
osVersion | ||||
distribution | ||||
distVersion | ||||
headerArchitecture | ||||
comment | ||||
/rules | GET | Same as /rules POST | Retrieve all of the rules that match the specified arguments. Any missing arguments are regarded as wildcards, therefore a request with no parameters returns all rules. | |
/rules/[id] | PUT | Same as /rules POST | Update the rule with the supplied arguments. Any missing arguments will be considered NULL. | 400 - One or more of the arguments is invalid |
/rules/[id] | POST | Same as /rules POST | Update the rule with any arguments passed. Any missing arguments will not be changed. | |
/rules/[id] | DELETE | Delete the rule | 404 - Rule does not exist |
Footnotes
1. $product-$channel-latest only works in a world where no channel names overlap, which we should be in once 1.9.2 is dead. Doing it this way ensures that we nightly updates work after version bumps happen *and* we don't need to maintain a branch name <-> version mapping a la existing AUS.