Festival2012/Submit/Remix games with Craftyy: Difference between revisions

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* Audio: Adding sound and music
* Audio: Adding sound and music
* Code: Changing the mechanics
* Code: Changing the mechanics
* Remixing: How you can reuse parts of other games in your own.
* Publishing: Embedding the game
* Publishing: Embedding the game


Line 24: Line 25:
=== '''How do you see that working?'''===
=== '''How do you see that working?'''===


We'll do something we call the Exquisite Corpse Roundtable.


Exquisite Corpse Roundtable
Sounds horrifying, doesn't it? Well, the Exquisite Corpse is a game where each player draws part of an image, then passes it to the next player for further contribution. We'll be doing that, except with games.


With each round preceded by a short tutorial for the Craftyy editor.
# At the start of each round, we teach you a new aspect of Craftyy.
# Each group gets to apply that to their new game
# At the end of each round, each group passes their game to another.
# Repeat.


---


# We will break into small groups of different skill-sets: designers, journalists, developers, readers
=== '''How will you deal with 5, 15, 50 participants?'''===
# Groups will sketch & paper prototype their initial concept out your concepts.
# Then we'll test the concepts and iterate.
 
We will have research information on the Boston Globe’s audience and design principles as well as content that you can use in your prototypes ready for you. Apart from the facilitators, who will be there with help, advice, and information on HTML5 and UX/design, the Boston Globe team will be to hand with subject-matter expertise.


=== '''How will you deal with 5, 15, 50 participants?'''===
We'll try to split into 5 groups as evenly as possible, for the Exquisite Corpse Roundtable to make a full circle.


* With 5 participants: We'll form one group and all work together.  
* With 5 participants: Each "group" is just one person.
* with 15 participants: We can form 3 groups.
* with 15 participants: Each group has 3 people.
* With 50 participants: We'll split first into two large groups (prototypers and testers). Then within each group, we'll split into smaller teams. The prototypers will work through the sketching process, and then the testers will test it out. Then we'll swap. While the prototypers are sketching, the testers will visit existing sites and critique them on user-experience and learn the basics of user testing.  
* With 50 participants: Here, we'll have two Exquisite Corpse Roundtables, each needing 5 groups of five people. (???)


==='''How long within your session before someone else can teach this?'''===
==='''How long within your session before someone else can teach this?'''===


Nooooo idea.
About 10 min for each of the five rounds:
 
---


About 20-30min. for paper prototyping and 45min. for the code snippet.
# Design
# Art
# Audio
# Code (this one might take longer)
# Remixing


==='''What do you see as outcomes after the festival?'''===
==='''What do you see as outcomes after the festival?'''===

Revision as of 22:31, 4 October 2012

Remix games with Craftyy

What will your session or activity allow people to make, learn or do?

We'll explore the Craftyy editor, a drag-and-drop way to make & remix HTML5 games, all in the browser.

We'll go through the basics of each step in the game development process, remixing each others' games in the process.

You'll learn how to do the following with Craftyy:

  • Design: The basic drag & drop
  • Art: Creating and remixing art
  • Audio: Adding sound and music
  • Code: Changing the mechanics
  • Remixing: How you can reuse parts of other games in your own.
  • Publishing: Embedding the game

And by the end, you'll have collaboratively made an HTML5 game you can embed in your site or blog.


How do you see that working?

We'll do something we call the Exquisite Corpse Roundtable.

Sounds horrifying, doesn't it? Well, the Exquisite Corpse is a game where each player draws part of an image, then passes it to the next player for further contribution. We'll be doing that, except with games.

  1. At the start of each round, we teach you a new aspect of Craftyy.
  2. Each group gets to apply that to their new game
  3. At the end of each round, each group passes their game to another.
  4. Repeat.


How will you deal with 5, 15, 50 participants?

We'll try to split into 5 groups as evenly as possible, for the Exquisite Corpse Roundtable to make a full circle.

  • With 5 participants: Each "group" is just one person.
  • with 15 participants: Each group has 3 people.
  • With 50 participants: Here, we'll have two Exquisite Corpse Roundtables, each needing 5 groups of five people. (???)

How long within your session before someone else can teach this?

About 10 min for each of the five rounds:

  1. Design
  2. Art
  3. Audio
  4. Code (this one might take longer)
  5. Remixing

What do you see as outcomes after the festival?

Follow-up: Can still see their game online.

Sign up for an account of their own

---

Participants will leave with a prototyped concept. We will provide these follow-up opportunities:

  • Contribute your prototype to Source, a code repository for open news
  • Participate at a Hacks/Hackers event in London to develop these ideas further
  • Join our mailing list to stay in touch and share progress