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<h3>Hackable Games</h3>
<h3>Hackable Games</h3>
<ul>
<ul>
<li><strong>Project Name:</strong>: Hackable Games</li>
<li><strong>Project Name:</strong>: Hackable Games</li>  
<li><strong>Project description and goal</strong> (one paragraph): Mozilla invites you to imagine how next-generation web technologies can revolutionize the way we make and play games. Invent new game mechanics, create new storylines, engage diverse  audiences, introduce aesthetically challenging content and re-imagine games as hackable; games that let their players remix, fork and share to their heart’s content.</li>
** QUESTION: re: PRODUCT MARKETING + games.
*** How do we want to "package" / brand Mozilla's hackable gaming work going forward?
*** "Hackable games?" "Game On?" A gaming component under Mozilla Webmaker?
 
<li><strong>Project description and goal</strong> (one paragraph):  
<b>Build the next generation of web-based games</b>
* Mozilla invites you to imagine how next-generation web technologies can revolutionize the way we make and play games. Invent new game mechanics, create new storylines, engage diverse  audiences, introduce aesthetically challenging content and re-imagine games as hackable; games that let their players remix, fork and share to their heart’s content.
<b>The web is the platform</b>
* Show us what's possible using the web as an open gaming platform for the world.
* Make browser-based 2D games, 3D games, mobile games, hackable games and games for learning.
* Invent new game mechanics, create new storylines, engage diverse audiences, introduce visually challenging content.
* Win a trip to the Game Developers Conference (http://www.gdconf.com/) to meet industry pioneers.
* Have your completed game featured in Mozilla's Marketplace.
 
<li><strong>Project Owner</strong>: Chloe Varelidi </li>
<li><strong>Project Owner</strong>: Chloe Varelidi </li>
<li><strong>Contact Info</strong>: chloe@mozillafoundation.org</li>
<li><strong>Contact Info</strong>: chloe@mozillafoundation.org</li>
<li><strong>Links to more info / homepage</strong>: TBD</li>
<li><strong>Links to more info / homepage</strong>: TBD</li>
<li><strong>What do you plan to ship or announce at the Festival?</strong> Please share a brief description of  what you will do / ship / announce. (Including date, time and location.)</li>
<li><strong>What do you plan to ship or announce at the Festival?</strong> Please share a brief description of  what you will do / ship / announce. (Including date, time and location.)</li>
<ul><li><strong>Game Arcade</strong>; Nov 10& 11, starting at 14:00 on Sat, Ravesbourne > Two  days of game demos, learning labs, design challenges  and playtesting  sessions showcasing the latest and most hackable web and other game technologies.
<ul><li><strong>Game Arcade</strong>; Nov 10& 11, starting at 14:00 on Sat, Ravesbourne > Two  days of game demos, learning labs, design challenges  and playtesting  sessions showcasing the latest and most hackable web and other game technologies.</li>
Whether you have a game to showcase, a technology to teach others how to use, a session to propose, a game you are working on and need help testing and finishing, ideas for games that are hackable in any way or just want to  come play with great new technologies and meet people who love tinkering and hacking games as much as you do, we want you to join us! </li>
<b>Announcing the "Game On" Competition</b>
<li><strong>Game On II Competition</strong>; Launching Oct 16, Submissions Open December 3rd, Submissions Close February 20th. Website TBA. <br> The Mozilla Foundation is re-launching the GameOn competition this year. We are calling all developers, and designers who want build the next generation of browser based games.
<li><strong>Game On Competition II </strong>Announcing at MozFest. Submissions Open December 3. Submissions Close February 20th.  
* Website TBA. <br> Mozilla is re-launching the GameOn competition this year. We are calling all developers, and designers who want build the next generation of browser based games.


<li><strong>Thimble for Games</strong>: Scoping the next generation of tools for hackable games. Thimble for Games prototype.</li></ul>
<li><strong>Thimble for Games</strong>: Scoping the next generation of tools for hackable games. Thimble for Games prototype.</li></ul>
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