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__NOTOC__
<section begin=summary />{{RoadmapSummary
|icon=Mozilla webmaker logo-icon.png
|pagelocation=Webmaker/2013plans
|pagetitle=Webmaker 2013 Plans
|owner=Mozilla Foundation
|updated=Feb 4, 2013
|description=Building a generation of webmakers. Feedback and comments welcome on the [https://groups.google.com/forum/#!forum/mozilla.webmaker Webmaker mailing list]
}}<section end=summary />
 
{{DoNotEdit}}
 
== Roadmaps ==
 
Webmaker 2013 has three major product elements. Here are their roadmaps:
 
* [https://wiki.mozilla.org/Webmaker/Roadmap <b>Webmaker Tools and Content</b>] ''lead: Brett Gaylor''
* <b>[https://wiki.mozilla.org/Webmaker/Badges/Roadmap Webmaker Badges]</b> ''lead: Erin Knight''
* <b>[https://wiki.mozilla.org/Webmaker/Mentor/Roadmap Webmaker Mentor Community]</b> ''lead: Chris Lawrence''
 
== Context ==
== Context ==
<br>
'''Vision:''' Build a generation of webmakers<br>
'''Long term goal:''' Move tens of millions of people from ''using'' the web to ''making'' the web.<br>


== Overarching goal for 2013 ==
* Audience: Makers and mentors.
** Makers (primary) are people who want to go beyond what they can do w/ normal social media.
** Mentors (secondary) are people who want to help make webmakers by running events and teaching.
* Main changes in 2013:
** Lead with popular culture and remixable content.
** Integrate well with mainstream social media.
** Create a standalone Webmaker badges offering other can deploy.
** Crate an enduring global mentor community, building on Hive and SCP.
* [https://wiki.mozilla.org/Webmaker/2013plans/Context Additional context] on product strategy, movement-building, audience and main changes this year


[write this]
== Top level 2013 goals  ==
<br>
<b>Overarching:</b>


== Top level goals  ==
* Grow Mozilla Webmaker into both '''a product that people love''' and a vibrant global community.
 
<br>
Product: in 2013 we want Mozilla Webmaker to be:<br>
<b>Product goals: <br></b>
<br>
In 2013, we want Mozilla Webmaker to become:
<br>
<br>
1. A popular way to make and remix web content<br>
* 1. a popular way to make, animate and remix web content ''(content and tools)''<br>
2. Levels up your web skills every time you make something<br>
* 2. that levels up your skills, craft and code as you make things ''(badges)''<br>
3. Powered by a global community of makers and mentors<br>
* 3. and is powered by a global community of makers and mentors ''(mentor community)''<br>
<br>
<br>
Ops: in order for this vision of Webmaker to succeed we need to:<br>
<b>Organizational goals:<br></b>
<br>
<br>
4. Create a culture of excellence (process + outcomes)<br>
For this vision of Webmaker to succeed, MoFo needs to:<br>
5. Tee up solid long term funding and resource base<br>
* 4. establish a regular flow of new product ideas and features<br>
6. Establish a regular flow of new product ideas<br>
* 5. create a culture of excellence (process + outcomes)<br>
 
* 6. tee up solid long-term funding and resource base<br>
== Product goals plus concrete objectives ==


== Product goals w/ detailed objectives ==
<br>
''objectives = short term things we will do to pursue a goal, last less than a year''
''objectives = short term things we will do to pursue a goal, last less than a year''


=== 1. A popular way to make and remix web content ===
=== 1. Turn Webmaker into popular way to make, animate and remix web content ===
<br>
1.1 Turn users into makers (more than two 'makes' post sign up)<br>
1.2 Add gallery + social media: sharing happens on Webmaker.org + across the (social) web<br>
1.3 Build in tools that let you pull in *your own* content from mobile and social networks<br>
1.4 Create starter content you can't resist being part of: you want to remix and remake<br>
1.5 Evolve webmaker.org into a way to find, celebrate and remix the best 'makes'<br>
<br>
<br>
Metric: # of makers<br>
Metric: # of makers<br>
<br>
Target: 250,000 in 2013, 1M in 2014<br>
1.1 Visitors turned into makers (more than two visits post sign up)<br>
Math: 10M uniques => 1M users => 250k makers<br>
1.2 Personal gallery + social media let you share and showcase what you made<br>
''<-this is a strawman that needs alot of work''<br>
1.3 Steady flow of starter projects based on popular internet topics and themes<br>
1.4 Webmaker.org becomes a way for finding and celebrating best 'makes'<br>
1.5 Simple way to pull your existing content in from mobile and social networks<br>


=== 2. Levels up web skills every time you make something ===
=== 2. Build features to level up skills, craft and code as you make things ===
<br>
<br>
Metric: # of badges issued<br>
2.1 Create a complete set of Webmaker badges covering all the skills we care about<br>
2.2 Add playlists, 
badge pathways and user dashboards making learning easier<br>
2.3 Build ways to encourage users to mentor, critique, collaborate and fork<br>
2.4 Create a Webmaker badges standard / API that any site can easily deploy<br>
2.5 Work with partners to build our tools and badges into their sites<br>
<br>
<br>
2.1 Full set of Webmaker badges covering all the skills we care about<br>
Metric: # of badges<br>
2.2 Playlists, 
badge pathways and user dashboards making learning easier<br>
Target: 1M in 2013, 5M in 2014<br>
Tools and projects to learn javascript added to Webmaker.org<br>
Math: 250k makers earning 4 'major' badges each<br>
Partners build our tools and badges into their sites, includes skills we don't teach<br>
''<-this is a strawman that needs alot of work''<br>
L10N added as way to bring learninig and content to more people<br>


=== 3. Powered by a global community of makers and mentors  ===
=== 3. Create a global community of makers and mentors that power Webmaker ===
<br>
3.1 Find mentors with a maker attitude (upload a learning resource or organize an event)<br>
3.2 Merge Hive + Code Party to create a global instructor community w/ local roots<br>
3.3 Build tools that make it easy to find local instructors / events / clubs online<br>
3.4 Create more + better mentor resources: step by step guides for teaching<br>
3.5 Build basis for 'L10N Everywhere': tools, starter content and 'makes' should all eventually be translatable<br>
<br>
<br>
Metric: # of mentors<br>
Metric: # of mentors<br>
Target: 10,000 active mentors, 500 lead mentors (like ReMos)<br>
Math: 10x current mentors, varying level of engagement<br>
''<-this is a strawman that needs alot of work''<br>
== Organizational goals w/ detailed objectives ==
<br>
<br>
3.1 Makers turned into mentors (organize 2+ events or volunteer online)<br>
''objectives = short term things we will do to pursue a goal, last less than a year''
3.2 Grassroots instructor community established, 
like a year round summer code party<br>
3.3 Tools and support to help community make great content and learning projects<br>
3.4 Tools that make it easy to find local 
teachers / events / clubs online<br>
3.5 More + better mentor how to guides: step by step guides for local organizing<br>


== Ops goals plus concrete objectives ==  
===4. Establish a regular flow of new product ideas and features ===
<br>
4.1 Establish a method for doing product exploration (aka following hunches)<br>
4.2 Refine our 'open lab' model around Hive, Open News and Open Science initiatives<br>
4.3 Specifically: Hive, Open News, etc. feed new kinds of content and tools into Webmaker<br>
4.4 Explore the idea of 'hackable games' as part of our Webmaker offering<br>
4.5 Find a way to build mobile into our Webmaker experience<br>
<br>
Metric: answers to product 'hunches' in less than 60 days<br>


''objectives = short term things we will do to pursue a goal, last less than a year''
===5. Create a culture of excellence (process + outcomes) ===
<br>
5.1 Build a fun, compelling product that sets the high bar for learning and making.<br>
5.2 Be the best in the world at engaging and sustaining community contribution.<br>
5.3 Create a rigorous culture of testing, iteration and refinement based on metrics.<br>
5.4 Bake design and design thinking into our product development culture.<br><
5.5 Dogfood. The Webmaker team and community uses Webmaker tools, daily.<br>
<br>
Metric: better conversions and user stickyness <br>
Ties to: 1M webmakers numbers above


=== 4. Create a culture of executional excellence ===
=== 6. Tee up solid long term funding and resource base ===  
<br>
Metric: # better conversions and user stickyness <br>
<br>  
<br>  
4.1 Regular ship cycle for Webmaker tools and content (the train)<br>  
6.1 Make Webmaker message successful w/ individual donors, $1M/in 2013<br>  
4.2 Project / product management system used by all MoFos<br>  
6.2 Explore major gifts, do on small scale tied to Hive in London and NYC<br>  
4.3 Rigorous culture of testing, iteration and refinement based on metrics<br>  
6.3 Balance our grants portfolio with unrestricted dollars from a diversity of funders<br>
4.4 We make stuff people like: it's beautriful and compelling<br>
 
=== 5. Tee up solid long term funding and resource base ===
<br>
<br>
Metric: ratio of restricted to unrestricted funds<br>
Metric: ratio of restricted to unrestricted funds<br>
<br>
5.1 Webmaker message successful w/ individual donors, $1M/in 2013<br>
5.2 First major gifts landed, most likely going to Hive in London and NYC<br>
5.3 Grants portfolio balanced, more big grants directly tied to Webmaker<br>
===6. Establish a regular flow of new product ideas===
<br>
Metric: ???<br>
<br>
6.1 Prototype hackable games for learning<br>
6.2 Explore mobile webmaking beyond simple content capture<br>
6.3 Establish a culture and process for new ideas getting into product (Hive)<br>
==Planning Schedule==
'''Nov 20'''
* Outline process / top goals on Webmaker call
'''Nov 21'''
* Call with expanded management team
'''Nov 26'''
* 1st review of straw man budget
'''Nov 27-28'''
* Management team work sprint (Toronto)
'''Nov 30'''
* Roadmaps for each goal
* Key hire job descriptions written up
* 2nd review of budget
'''Dec 4 '''
* Share proposed plans w/ Webmaker call for feedback
'''Dec 5'''
* Lock board presentation re: strategy deck and budget
'''Dec 10'''
* Ship strategy deck and budget to board
'''Dec 12'''
* Board meeting
'''Dec 18'''
* Share outcomes of board meeting on Webmaker call

Latest revision as of 15:33, 5 April 2013

Mozilla webmaker logo-icon.png Webmaker 2013 Plans
Owner: Mozilla Foundation Updated: 2013-04-5
Building a generation of webmakers. Feedback and comments welcome on the Webmaker mailing list
Please do not edit this page without permission.
Thank you!

Roadmaps

Webmaker 2013 has three major product elements. Here are their roadmaps:

Context

  • Audience: Makers and mentors.
    • Makers (primary) are people who want to go beyond what they can do w/ normal social media.
    • Mentors (secondary) are people who want to help make webmakers by running events and teaching.
  • Main changes in 2013:
    • Lead with popular culture and remixable content.
    • Integrate well with mainstream social media.
    • Create a standalone Webmaker badges offering other can deploy.
    • Crate an enduring global mentor community, building on Hive and SCP.
  • Additional context on product strategy, movement-building, audience and main changes this year

Top level 2013 goals


Overarching:

  • Grow Mozilla Webmaker into both a product that people love and a vibrant global community.


Product goals:

In 2013, we want Mozilla Webmaker to become:

  • 1. a popular way to make, animate and remix web content (content and tools)
  • 2. that levels up your skills, craft and code as you make things (badges)
  • 3. and is powered by a global community of makers and mentors (mentor community)


Organizational goals:

For this vision of Webmaker to succeed, MoFo needs to:

  • 4. establish a regular flow of new product ideas and features
  • 5. create a culture of excellence (process + outcomes)
  • 6. tee up solid long-term funding and resource base

Product goals w/ detailed objectives


objectives = short term things we will do to pursue a goal, last less than a year

1. Turn Webmaker into popular way to make, animate and remix web content


1.1 Turn users into makers (more than two 'makes' post sign up)
1.2 Add gallery + social media: sharing happens on Webmaker.org + across the (social) web
1.3 Build in tools that let you pull in *your own* content from mobile and social networks
1.4 Create starter content you can't resist being part of: you want to remix and remake
1.5 Evolve webmaker.org into a way to find, celebrate and remix the best 'makes'

Metric: # of makers
Target: 250,000 in 2013, 1M in 2014
Math: 10M uniques => 1M users => 250k makers
<-this is a strawman that needs alot of work

2. Build features to level up skills, craft and code as you make things


2.1 Create a complete set of Webmaker badges covering all the skills we care about
2.2 Add playlists, 
badge pathways and user dashboards making learning easier
2.3 Build ways to encourage users to mentor, critique, collaborate and fork
2.4 Create a Webmaker badges standard / API that any site can easily deploy
2.5 Work with partners to build our tools and badges into their sites

Metric: # of badges
Target: 1M in 2013, 5M in 2014
Math: 250k makers earning 4 'major' badges each
<-this is a strawman that needs alot of work

3. Create a global community of makers and mentors that power Webmaker


3.1 Find mentors with a maker attitude (upload a learning resource or organize an event)
3.2 Merge Hive + Code Party to create a global instructor community w/ local roots
3.3 Build tools that make it easy to find local instructors / events / clubs online
3.4 Create more + better mentor resources: step by step guides for teaching
3.5 Build basis for 'L10N Everywhere': tools, starter content and 'makes' should all eventually be translatable

Metric: # of mentors
Target: 10,000 active mentors, 500 lead mentors (like ReMos)
Math: 10x current mentors, varying level of engagement
<-this is a strawman that needs alot of work

Organizational goals w/ detailed objectives


objectives = short term things we will do to pursue a goal, last less than a year

4. Establish a regular flow of new product ideas and features


4.1 Establish a method for doing product exploration (aka following hunches)
4.2 Refine our 'open lab' model around Hive, Open News and Open Science initiatives
4.3 Specifically: Hive, Open News, etc. feed new kinds of content and tools into Webmaker
4.4 Explore the idea of 'hackable games' as part of our Webmaker offering
4.5 Find a way to build mobile into our Webmaker experience

Metric: answers to product 'hunches' in less than 60 days

5. Create a culture of excellence (process + outcomes)


5.1 Build a fun, compelling product that sets the high bar for learning and making.
5.2 Be the best in the world at engaging and sustaining community contribution.
5.3 Create a rigorous culture of testing, iteration and refinement based on metrics.
5.4 Bake design and design thinking into our product development culture.
< 5.5 Dogfood. The Webmaker team and community uses Webmaker tools, daily.

Metric: better conversions and user stickyness
Ties to: 1M webmakers numbers above

6. Tee up solid long term funding and resource base


6.1 Make Webmaker message successful w/ individual donors, $1M/in 2013
6.2 Explore major gifts, do on small scale tied to Hive in London and NYC
6.3 Balance our grants portfolio with unrestricted dollars from a diversity of funders

Metric: ratio of restricted to unrestricted funds