JSctypes: Difference between revisions
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The js-ctypes code uses the same [http://sourceware.org/libffi/ libffi] library as the Python ctypes module. It is currently known to work on Windows and Linux. We need to start the Mac implementation. We also need to add support for struct and more primitive types. | The js-ctypes code uses the same [http://sourceware.org/libffi/ libffi] library as the Python ctypes module. It is currently known to work on Windows and Linux. We need to start the Mac implementation. We also need to add support for struct and more primitive types. | ||
== | == Getting the Code == | ||
The code can be checked out using Subversion: | |||
<pre> | <pre> | ||
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It can also be viewed online [http://viewvc.svn.mozilla.org/vc/projects/js-ctypes/ here]. | It can also be viewed online [http://viewvc.svn.mozilla.org/vc/projects/js-ctypes/ here]. | ||
We have a Bugzilla component | == Build Instructions == | ||
Until js-ctypes makes its way into the Mozilla tree, building it will be a bit of a chore. | |||
You'll first want to check out and build the Mozilla tree. See the [http://developer.mozilla.org/en/docs/Build_Documentation Build Documentation] for information on how to do this. The rest of these instructions assume that the path to your mozilla tree source is called <tt>PATH_TO_MOZILLA</tt> and that your objdir is in <tt>PATH_TO_OBJDIR</tt>. | |||
You'll first want to create a directory called <tt>PATH_TO_MOZILLA/components/js-ctypes</tt> and put the svn checkout there. | |||
Then, from your objdir root, run the following command: | |||
<pre> | |||
PATH_TO_MOZILLA/build/autoconf/make-makefile components/js-ctypes | |||
</pre> | |||
This should build the necessary Makefiles in your objdir, creating directories as necessary. | |||
Now enter the <tt>PATH_TO_OBJDIR/components/js-ctypes</tt> directory and run <tt>make</tt>. | |||
Once that's done, you should be able to enter <tt>PATH_TO_OBJDIR/dist/bin</tt> and use [http://www.mozilla.org/scriptable/XPCShell.html xpcshell] to play around with the component (see the example usage code above). | |||
== Contributing == | |||
Contributions are welcome! We have a Bugzilla component ([https://bugzilla.mozilla.org/buglist.cgi?query_format=advanced&product=Other+Applications&component=js-ctypes&resolution=---&chfieldto=Now see bugs], [https://bugzilla.mozilla.org/enter_bug.cgi?product=Other%20Applications&component=js-ctypes file bug]). Please feel free to join <tt>#labs</tt> on irc.mozilla.org if you have any other questions. | |||
Revision as of 14:58, 15 April 2008
Overview
js-ctypes is a foreign-function library for Mozilla’s privileged JavaScript. It provides C-compatible data types and allows JS code to call functions in shared libraries (dll, so, dylib) and implement callback functions. The interface and implementation are modeled on the Python ctypes module.
The main objective for the library is to help developers avoid building binary (C++) XPCOM components when only a simple wrapper is needed. Such situations include:
- Developer wants functionality not built into the Mozilla platform, but easily supported by the native OS.
- Developer wants to use a 3rd party library in an extension or XUL app.
- Developer has methods in native code for performance reasons.
The usual answer to these problems is creating a binary (C++) component to act as a wrapper so the native features can be exposed to JavaScript via XPCOM. However, the process of building binary XPCOM components is significantly harder than JavaScript components. The macros and memory management rules of binary components are harder than JavaScript, but its really the compiler and linker flags, IDL, makefiles and SDK versioning that make the process painful. The build process must be repeated for each platform too. For many cases, its just too much work.
The goal of js-ctypes is to allow developers to declare methods in binary libraries and then expose those methods as callable JavaScript functions. Developers can then create pure JavaScript library wrappers around binary libraries - without making binary XPCOM wrappers.
Example Usage
const nsINativeTypes = Components.interfaces.nsINativeTypes;
const MB_OK = 3;
function messageBox() {
// create the XPCOM js-ctypes instance
var library = Components.classes["@developer.mozilla.org/js-ctypes;1"]
.createInstance(nsINativeTypes);
// load the native shared library
library.open("user32.dll");
// declare the native method
var msgBox = library.declare("MessageBoxW", /* function name */
nsINativeTypes.STDCALL, /* call type */
nsINativeTypes.INT32, /* return type */
nsINativeTypes.INT32, /* arg 1 */
nsINativeTypes.WSTRING, /* arg 2 */
nsINativeTypes.WSTRING, /* arg 3 */
nsINativeTypes.INT32); /* arg 4 */
// call the native method
var ret = msgBox(0, "This is the coolest message", "My Title", MB_OK);
// test the return value
alert(ret);
}
Note: This functionality cannot be accessed from JavaScript used in web content. Only JavaScript that runs with chrome privileges (extensions and Firefox UI for example) can use js-ctypes.
Technical Notes and Limitations
The js-ctypes code uses the same libffi library as the Python ctypes module. It is currently known to work on Windows and Linux. We need to start the Mac implementation. We also need to add support for struct and more primitive types.
Getting the Code
The code can be checked out using Subversion:
svn co http://svn.mozilla.org/projects/js-ctypes/trunk/
It can also be viewed online here.
Build Instructions
Until js-ctypes makes its way into the Mozilla tree, building it will be a bit of a chore.
You'll first want to check out and build the Mozilla tree. See the Build Documentation for information on how to do this. The rest of these instructions assume that the path to your mozilla tree source is called PATH_TO_MOZILLA and that your objdir is in PATH_TO_OBJDIR.
You'll first want to create a directory called PATH_TO_MOZILLA/components/js-ctypes and put the svn checkout there.
Then, from your objdir root, run the following command:
PATH_TO_MOZILLA/build/autoconf/make-makefile components/js-ctypes
This should build the necessary Makefiles in your objdir, creating directories as necessary.
Now enter the PATH_TO_OBJDIR/components/js-ctypes directory and run make.
Once that's done, you should be able to enter PATH_TO_OBJDIR/dist/bin and use xpcshell to play around with the component (see the example usage code above).
Contributing
Contributions are welcome! We have a Bugzilla component (see bugs, file bug). Please feel free to join #labs on irc.mozilla.org if you have any other questions.