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`num_iterations` indicates the number of iterations that this animation should play; if it is 0, the animation should play indefinitely. If nonzero, the animation should come to rest on the final non-skipped frame at the end of the last iteration. | `num_iterations` indicates the number of iterations that this animation should play; if it is 0, the animation should play indefinitely. If nonzero, the animation should come to rest on the final non-skipped frame at the end of the last iteration. | ||
== | == `fCTL`: The Frame Control Chunk == | ||
The `fCTL` chunk is an ancillary chunk as defined in the PNG Specification. It must appear before the IDAT chunks of the frame to which it applies, specifically: | The `fCTL` chunk is an ancillary chunk as defined in the PNG Specification. It must appear before the IDAT chunks of the frame to which it applies, specifically: | ||
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