3,035
edits
(→Goals) |
No edit summary |
||
Line 1: | Line 1: | ||
= Story = | |||
In 2012 Webdev accomplished three | |||
= Goals = | = Goals = | ||
* | * Build web products that inspire and help people | ||
** Make users #1: Bolster the role of UX and UR in our projects | ** Make users #1: Bolster the role of UX and UR in our projects | ||
** Always ask: "Does this offer a unique and valuable service or function to people?" | ** Always ask: "Does this offer a unique and valuable service or function to people?" | ||
* Be a | * Be a force behind the future of Mozilla -- and the web | ||
** Be creative and innovate: help labs, pancake, engagement, identity, social, apps build new prototypes and proof of concepts | ** Be creative and innovate: help labs, pancake, engagement, identity, social, apps build new prototypes and proof of concepts | ||
** Dogfood: use browserid, play with apps, use b2g and hack on it, play with new JS APIs, list goes on | ** Dogfood: use browserid, play with apps, use b2g and hack on it, play with new JS APIs, list goes on | ||
** Invest: build platforms that can take on a life of their own | ** Invest: build platforms that can take on a life of their own | ||
* Prioritize web products that offer continual benefit to | * Prioritize web products that offer continual benefit | ||
** Cut or outsource projects that do not | |||
** Think of ways we can turn one-offs into platforms | |||
** Challenge ourselves and others to tie pieces together | |||
For morgamic: | For morgamic: |
edits