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<ul>
<ul>
<li><strong>Project Name:</strong>: Hackable Games</li>
<li><strong>Project Name:</strong>: Hackable Games</li>
<li><strong>Project description and goal</strong> (one paragraph): Mozilla is building a community of game makers; developers, designerseducators and youth who want to re-imagine the web as a new platform for games. A platform that inspires us to re-imagine what is possible on the browser and to look at games as hackable; games that let their players remix, fork and share to their heart’s content. Whether you have a game to showcase, a technology to teach others how to use, a session to propose, a game you are working on and need help testing and finishing, ideas for games that are hackable in any way or just want to  come play with great new technologies and meet people who love tinkering and hacking games as much as you do, we want to hear from you!</li>
<li><strong>Project description and goal</strong> (one paragraph): Mozilla invites you to imagine how next-generation web technologies can revolutionize the way we make and play games. Invent new game mechanics, create new storylines, engage diverse audiences, introduce aesthetically challenging content and re-imagine games as hackable; games that let their players remix, fork and share to their heart’s content.</li>
<li><strong>Project Owner</strong>: Chloe Varelidi </li>
<li><strong>Project Owner</strong>: Chloe Varelidi </li>
<li><strong>Contact Info</strong>: chloe@mozillafoundation.org</li>
<li><strong>Contact Info</strong>: chloe@mozillafoundation.org</li>
<li><strong>Links to more info / homepage</strong>: TBD</li>
<li><strong>Links to more info / homepage</strong>: TBD</li>
<li><strong>What do you plan to ship or announce at the Festival?</strong> Please share a brief description of  what you will do / ship / announce. (Including date, time and location.)</li>
<li><strong>What do you plan to ship or announce at the Festival?</strong> Please share a brief description of  what you will do / ship / announce. (Including date, time and location.)</li>
<ul><li><strong>Game Arcade</strong>; Nov 10& 11, starting at 14:00 on Sat, Ravesbourne > Two  days of game demos, learning labs, design challenges  and playtesting  sessions showcasing the latest and most hackable web and other game technologies. </li>
<ul><li><strong>Game Arcade</strong>; Nov 10& 11, starting at 14:00 on Sat, Ravesbourne > Two  days of game demos, learning labs, design challenges  and playtesting  sessions showcasing the latest and most hackable web and other game technologies.
<li><strong>Game On II Competition</strong>; Dates, Website TBA. The Mozilla Foundation is re-launching the GameOn competition this year. We are calling all developers, and designers who want to re-imagine the web as a new platform for  games.
Whether you have a game to showcase, a technology to teach others how to use, a session to propose, a game you are working on and need help testing and finishing, ideas for games that are hackable in any way or just want to  come play with great new technologies and meet people who love tinkering and hacking games as much as you do, we want you to join us! </li>
<li><strong>GameMaker</strong>: Scoping the next generation of tools for hackable games. Thimble for Games prototype.</li></ul>
<li><strong>Game On II Competition</strong>; Launching Oct 16, Submissions Open December 3rd, Submissions Close February 20th. Website TBA. <br> The Mozilla Foundation is re-launching the GameOn competition this year. We are calling all developers, and designers who want build the next generation of browser based games.


<li><strong>Please provide a quote we can use with media</strong>. Why are the announcements or accomplishments you've listed above important / newsworthy / world-changing?</li>
<li><strong>Thimble for Games</strong>: Scoping the next generation of tools for hackable games. Thimble for Games prototype.</li></ul>
<li><strong>Your short bio</strong>.</li>
 
<li><strong>Please provide a quote we can use with media</strong>."Mozilla invites you to build next-generation web technologies that can revolutionize the way we make and play games""Re-imagine the web as a new game platform and games as hackable; games that let their players remix, fork and share to their heart’s content." </li>
<li><strong>Chloe Varelidi</strong> is the Hackable Games Lab Lead, a virtual lab to create, tinker, and play with games that use the web as a platform and like the web itself, are hackable by design. Chloe was previously the Creative Director and a founding staff member at Quest to Learn and the Institute of Play in New York were she designed and produced all kinds of digital and analog games, and curriculum to teach youth game design. Chloe also runs a big street game festival in her hometown of Athens and holds an MFA in Design and Technology from Parsons, The New School for Design. </li>
</ul>
</ul>
Please attach or add links for if you have for:
Please attach or add links for if you have for:TBA
<ul>
<ul>
<li>Previous website for GameOn: <a href="https://gaming.mozillalabs.com/">https://gaming.mozillalabs.com/</a>
<li>Previous website for GameOn: <a href="https://gaming.mozillalabs.com/">https://gaming.mozillalabs.com/</a>
<li><strong>Logos</strong> (JPEG large enough for print (300dpi)</li>
<li><strong>Logos</strong> (JPEG large enough for print (300dpi)TBA</li>
<li><strong>Your photo</strong> (printable, 300 dpi)</li>
<li><strong>Your photo</strong> (printable, 300 dpi) GAME ON II http://bit.ly/Vn5WlR TBA in higher res soon </li>
<li><strong>Photo of your project at work</strong> / in the field (screen shot, event shots, etc.)</li>
<li><strong>Photo of your project at work</strong> / in the field (screen shot, event shots, etc.)http://www.flickr.com/photos/mozillaeu/6319041240/in/set-72157627940090157/</li>
<li><strong>Videos / demos</strong> or any other visual that you would like to include</li>
<li><strong>Videos / demos</strong> or any other visual that you would like to include</li>
</ul>
</ul>

Revision as of 21:33, 4 October 2012

DRAFT ONLY -- NOT READY FOR QUOTING / SHARING

Mozilla Webmaker

(coming soon)

Mozilla Popcorn

  • Mozilla Popcorn makes video pop. It's a free web app that lets you enhance, remix and share web video. The result is a new way tell stories on the web.
  • CONTACT: Brett Gaylor, Director, Mozilla Popcorn:
  • brett@mozillafoundation.org, +1 778 922 0216
  • Consumer web site: http://www.mozillapopcorn.org
    Web site for developers: http://www.popcornjs.org
    NOTE: New consumer web site URL at webmaker.org coming soon :
  • What do you plan to ship or announce at the Festival? Launching the Mozilla Popcorn app version 1.0We'll launch the 1.0 of our "Popcorn" web app, an app that makes it easy for users to enhance, remix and share web video.
    At last years's 2011 Mozilla Festival, we launched Popcorn.js 1.0, which was aimed primarily at web developers. With the launch of the Popcorn app, we're putting the power of Popcorn in the hands of everyday consumers and web users, not just developers.
  • Please provide a quote we can use with media.
    "Mozilla Popcorn makes video pop. It's a free, easy-to-use app that lets you combine video with content from the rest of the web -- from text, links, and maps to pictures and live feeds. The result is a whole new way to tell stories on the web."
    "Use Popcorn to create your own newscasts, pop-up videos, multimedia reports, fan videos, guided web tours and more. Remix your favorite videos on You Tube or sounds on SoundCloud, add your own comments and links, or drag and drop in content from all over the web -- right in your web browser. The result is a new way to tell stories online, creating interactive videos that are dynamic, full of links, and unique each time you watch them. It's video beyond the box."
  • Your short bio. Brett Gaylor is the Director of Mozilla’s Popcorn project, an open video laboratory working at the intersection of video and the web. Before working with Mozilla, Brett directed the award-wining documentary "Rip! A Remix Manifesto," created OpenSourceCinema.org, helped found homelessnation.org, and was a key creative at the Montreal-based production house EyeSteelFilm.

Please attach or add links for if you have for:

Knight-Mozilla OpenNews

  • Project description and goal (one paragraph): The Knight-Mozilla OpenNews project is dedicated to helping journalism thrive on the open web. It's about producing next-generation web solutions that solve real problems in news. It's about supporting communities of developers and journalists as they make, learn and invent together. And it's about deploying fellows—and code—into news organizations to collaborate and innovate in new ways. Knight-Mozilla OpenNews partners include the New York Times, the BBC, the Guardian, Zeit Online, Spiegel Online, ProPublica, and La Nacion.
  • Your name and role: Dan Sinker, Director, Knight-Mozilla OpenNews
  • Your contact details: dan@mozillafoundation.org / 847-859-9424 / @dansinker
  • Links to more info / homepage: http://www.mozillaopennews.org
  • What do you plan to ship or announce at the Festival? We'll be introducing our eight 2013 Knight-Mozilla Fellows at the festival. They will be spending ten months creating innovative new web-based journalism experiments at the New York Times, the BBC, the Guardian, Zeit Online, Spiegel Online, ProPublica, and La Nacion (Buenos Aires).

  • The 2012 OpenNews fellows will be facilitating sessions, exhibiting at the Science Fair, and participating throughout the festival. Their host news partners (such as Guardian, BBC, Al Jazeera) will also participate & facilitate sessions.
    In addition, the eight *new* fellows will be there, and all participating news partners will have representatives.
  • Please provide a quote we can use with media. "Journalism is at a turning point right now, one that's ripe for innovative new ideas. The eight Knight-Mozilla Fellows we're embedding in leading newsrooms will help push the entire industry in exciting new directions through creating open code, sharing new experiments, and hacking the news."
  • Your short bio: Dan Sinker is the director of the Knight-Mozilla OpenNews project. Prior to joining Mozilla, he taught in the journalism department at Columbia College Chicago where he focused on entrepreneurial journalism and the mobile web. He is the author of two books, the creator of many destinations on the web, and was the founding editor of the influential underground culture magazine Punk Planet.

Please attach or add links for if you have for:

Mozilla OpenBadges

  • Project name: Open Badges
  • Project description and goal (one paragraph): Learning today happens everywhere. But it's often difficult to get recognition for skills and achievements that happen online or out of school. Mozilla Open Badges helps solve that problem, making it easy for any organization to issue, manage and display digital badges across the web.
  • Your name and role: Sunny Lee, Open Badges Project Lead, Chris McAvoy, Open Badges Product Lead
  • Your contact details: sunny@mozillafoundation.org / @soletelee / 310-433-7485, chris@mozillafoundation.org / @chmcavoy
  • Links to more info / homepage: http://www.openbadges.org/en-US/
  • What do you plan to ship or announce at the Festival? Please share a brief description of what you will do / ship / announce. (Including date, time and location.):
    • We have made user experience improvements to the Mozilla reference implementation of the badge backpack. The backpack is your main interface for collecting, managing, grouping and sharing your badges. When you earn badges on participating OBI issuer sites, you can push them directly into your backpack. During mozfest we hope to test out the features and improvements, gather feedback and iterate.
    • Open Badger, a lightweight OBI compliant badge issuing platform, will be released in beta. Mozilla Webmaker badges will be created and issued utilizing Open Badger. The code base for Open Badger is available for any organization interested in creating and issuing badges.
  • Please provide a quote we can use with media. Why are the announcements or accomplishments you've listed above important / newsworthy / world-changing?
    • For Open Badges UX Improvements: We've been focusing a great deal of our attention on populating the badges ecosystem with high caliber badges. While we continue with that effort, we want to ensure a great user experience for the learner, the person earning and collecting their badges. The improved backpack will allow for more intuitive grouping, managing and sharing of one's badges.
    • For Open Badger: We've been focusing a great deal of our attention on populating the badges ecosystem with high caliber badges. As part of that effort, we've created Open Badger, a code base that allows organizations that are interested in issuing badges to easily create and issue badges to their community of learners. Mozilla's webmaker badges will be the first client of this badge issuing platform. Our hope is that more issuers can leverage this code for their organizations as well.
  • Your short bio.
    • Chris McAvoy: Chris leads the Mozilla Open Badges development team and the Mozilla Webmaker development team. Before joining the Mozilla Foundation, Chris was the VP of Technology for Threadless, a funny t-shirt company, the VP of Open Source for PSC Group and held several positions at Doubleclick (aquired by Google) and Chicago Public Schools. Chris is a technology leader with a passion for open source communities, software, and system architecture. In addition to his professional life, he founded the Chicago Python Users Group, the Chicago Chapter of the Awesome Foundation, built the infrastructure for two Chicago music labels and performed at Chicago's Improv Olympic theater for ten years. His publications include articles in Linux Journal and McSweeney's.
    • Sunny Lee: Sunny Lee is the Project Lead of Open Badges. In this role, she talks to people tirelessly about badges and the potential for open badges as an alternative system for credentialing, strategize partnerships that would grow and advance the ecosystem and work to promote badges as a viable and evidence-based way to evaluate candidates for career and educational opportunities. Sunny has a Master of Information Management & Systems degree from UC Berkeley with an emphasis in Education & Technology. In another lifetime, Sunny used to develop TV shows in Los Angeles.

Please attach or add links for if you have for:

  • Logos (JPEG large enough for print (300dpi)
  • Your photo (printable, 300 dpi)
  • Photo of your project at work / in the field (screen shot, event shots, etc.)
  • Videos / demos or any other visual that you would like to include

Mozilla Webmaker Badges

  • Project name: Mozilla Webmaker Badges
  • Project description and goal: Mozilla Webmaker seeks to help millions of people move from using the web to making the web. The Webmaker initiative provides tools, projects, a global community of creators making and learning together, and now it offers recognition for that making and learning, through Webmaker Badges. The introduction of Mozilla Webmaker Badges — built using the Open Badge Infrastructure — heralds our investment in learning and making and affirms our commitment to alternative credentialing, while also providing a high-quality proof of concept for badging systems. Webmaker Badges represent learning that occurs within Webmaker Projects: our current iteration focuses on learning html and css. As part of Mozilla’s non-profit mission, we aim to help the world increase their understanding of the web, take greater control of their online lives, and create a more web literate planet. Webmaker Badges help us do just that.
  • Your name and role: Carla Casilli, Webmaker Badges + Content Team Lead
  • Your contact details: carla@mozillafoundation.org / @carlacasilli / 310-951-3799
  • Links to more info / homepage: http://webmaker.org / http://wiki.mozilla.org/learning
  • What do you plan to ship or announce at the Festival?: We will be using the Open Badge Infrastructure to launch Mozilla's first phase of Webmaker Badges. Webmaker Badges represent learning that occurs within Webmaker Projects: our current iteration focuses on learning html and css. As the Webmaker Badges and Projects universe evolves it will grow to encompass the work of other organizations that are endeavoring to excite people about coding, making, and the web.
  • Please provide a quote we can use with media. Why are the announcements or accomplishments you've listed above important / newsworthy / world-changing?: Opportunities for learning are evolving; Mozilla believes that the understanding of the web must evolve, too. In early 2012, Mozilla announced the public beta of the Open Badge Infrastructure (OBI), now, with the introduction of Webmaker Badges, we announce our shift from theory to practice and reiterate our commitment to creating a more web literate planet.
  • Your short bio: Carla Casilli is Mozilla's Webmaker Badges + Content Team Lead. In her role, Carla applies the dynamic theory of Open Badges to the real world realm of webmaking. She focuses her years of strategic design, branding, and simplified communications experience on the examination, improvement, and encouragement of alternative educational, professional, and social assessment efforts. Carla focuses heavily on badge system design: its potential, its complexities, and its opportunities. Carla holds an MA in Media Psychology and Social Change from Fielding University and a BFA in Graphic Design and Writing from Carnegie-Mellon University.

Please attach or add links for if you have for:

  • Logos (JPEG large enough for print (300dpi)
  • Your photo (printable, 300 dpi)
  • Photo of your project at work / in the field (screen shot, event shots, etc.)
  • Videos / demos or any other visual that you would like to include

Webmaker Educator Community

  • Project name: Webmaker Educator community
  • Project description and goal : A community of activated, innovative educators interested in designing interest-based learning activities that help teach others to harness the creative and open source power of the web.
  • Your name and role: Chris Lawrence, Director, Hive Learning Network NYC
  • Your contact details: clawrence@mozillafoundation.org
  • Links to more info / homepage: http://explorecreateshare.org @hivelearningnyc
  • What do you plan to ship or announce at the Festival? The launch of the Webmaker Educator Community. The “Hactivate Learning” theme at Mozilla Festival will feature workshops and design challenges where educators, youth, designers and developers will begin to build and organize around the skills, tools, knowledge and support to grow a global digital literacy movement.
  • Please provide a quote we can use with media. Why are the announcements or accomplishments you've listed above important / newsworthy / world-changing?
  • Your short bio: Chris Lawrence is the Director of Hive Learning Network NYC, a consortium of 40 non-profit organizations working together to create and connect learning opportunities for local middle and high school-aged youth in New York City. Chris previously participated in Hive NYC as a charter member in his former position as Director of Formal and Informal Teaching and Learning at the New York Hall of Science where he conceived and managed educational programs that utilize digital and web-based tools for both on-site and distance learning opportunities. He recently spent time as an adjunct professor in Seton Hall’s Museum Professionals graduate program teaching the Museum Technology course, and he has a Master's in Museum Education from the Bank Street College of Education.

Please attach or add links for if you have for:

  • Logos (JPEG large enough for print (300dpi)
  • Your photo (printable, 300 dpi)
  • Photo of your project at work / in the field (screen shot, event shots, etc.)
  • Videos / demos or any other visual that you would like to include

Hackable Games

  • Project Name:: Hackable Games
  • Project description and goal (one paragraph): Mozilla invites you to imagine how next-generation web technologies can revolutionize the way we make and play games. Invent new game mechanics, create new storylines, engage diverse audiences, introduce aesthetically challenging content and re-imagine games as hackable; games that let their players remix, fork and share to their heart’s content.
  • Project Owner: Chloe Varelidi
  • Contact Info: chloe@mozillafoundation.org
  • Links to more info / homepage: TBD
  • What do you plan to ship or announce at the Festival? Please share a brief description of what you will do / ship / announce. (Including date, time and location.)
    • Game Arcade; Nov 10& 11, starting at 14:00 on Sat, Ravesbourne > Two days of game demos, learning labs, design challenges and playtesting sessions showcasing the latest and most hackable web and other game technologies. Whether you have a game to showcase, a technology to teach others how to use, a session to propose, a game you are working on and need help testing and finishing, ideas for games that are hackable in any way or just want to come play with great new technologies and meet people who love tinkering and hacking games as much as you do, we want you to join us!
    • Game On II Competition; Launching Oct 16, Submissions Open December 3rd, Submissions Close February 20th. Website TBA.
      The Mozilla Foundation is re-launching the GameOn competition this year. We are calling all developers, and designers who want build the next generation of browser based games.
    • Thimble for Games: Scoping the next generation of tools for hackable games. Thimble for Games prototype.
  • Please provide a quote we can use with media."Mozilla invites you to build next-generation web technologies that can revolutionize the way we make and play games""Re-imagine the web as a new game platform and games as hackable; games that let their players remix, fork and share to their heart’s content."
  • Chloe Varelidi is the Hackable Games Lab Lead, a virtual lab to create, tinker, and play with games that use the web as a platform and like the web itself, are hackable by design. Chloe was previously the Creative Director and a founding staff member at Quest to Learn and the Institute of Play in New York were she designed and produced all kinds of digital and analog games, and curriculum to teach youth game design. Chloe also runs a big street game festival in her hometown of Athens and holds an MFA in Design and Technology from Parsons, The New School for Design.

Please attach or add links for if you have for:TBA

Your project

  • Project name:
  • Project description and goal (one paragraph):
  • Your name and role:
  • Your contact details:
  • Links to more info / homepage:
  • What do you plan to ship or announce at the Festival? Please share a brief description of what you will do / ship / announce. (Including date, time and location.)
  • Please provide a quote we can use with media. Why are the announcements or accomplishments you've listed above important / newsworthy / world-changing?
  • Your short bio.

Please attach or add links for if you have for:

  • Logos (JPEG large enough for print (300dpi)
  • Your photo (printable, 300 dpi)
  • Photo of your project at work / in the field (screen shot, event shots, etc.)
  • Videos / demos or any other visual that you would like to include