Services/KeyExchange
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Overview
Explore using J-PAKE to securely pass credentials to another device.
Tracking bug is bug 601644.
Engineers Involved
- Tarek (server)
- Philipp (FxSync)
- Stefan (FxHome)
User Requirements
- Setting up a new mobile device should only involve entering a short code on the desktop device
- Secondary request, not a hard requirement, is that if the user has a mobile device, and is setting up a desktop device, that the flow is similar and still involves entering the key on the desktop
Desired User Flow
- User chooses "quick setup" on new device
- Device displays a setup key that contains both the initial secret and a channel ID
- On a device that is authenticated, user chooses "add another device" and is prompted for that key
- The two devices exchange messages to build the secure tunnel
- The already-authenticated device passes all credentials (username/password/passphrase) to the new device
- New device completes setup and starts syncing
Implementation (draft)
Terminology
- Desktop: Client that has Fx Sync already set up
- Mobile: Client that needs to be set up (of course this could be another desktop computer, too)
- PIN: code that is displayed on Mobile and entered on Desktop
- Secret: weak secret that is used to start the J-PAKE algorithm
- Key: strong secret that both clients derive through J-PAKE
Flow
- Mobile asks server for new channel ID (3 characters a-z0-9)
C: GET /new_channel HTTP/1.1 S: "a7i"
- Mobile generates PIN from channel ID + random weak secret (3 characters a-z0-9), computes and uploads J-PAKE msg 1
C: PUT /a7i HTTP/1.1 C: C: {"type": "client1-msg1", XXX} S: HTTP/1.1 200 OK S: ETag: "444b424cbc84805b40bcd35c8ebe4524" - Desktop asks user for the PIN, extracts channel ID and weak secret, fetches Mobile's msg 1
C: GET /a7i HTTP/1.1 S: HTTP/1.1 200 OK ...
- Desktop computes and uploads msg 1
C: PUT /a7i HTTP/1.1 C: C: {"type": "client2-msg1", XXX} S: HTTP/1.1 200 OK S: Etag: "209a424cbc8480465abcd35c8ebe4524" - Mobile polls for Desktop's msg 1
C: GET /a7i HTTP/1.1 C: If-None-Match: "444b424cbc84805b40bcd35c8ebe4524" S: HTTP/1.1 304 Not Modified
Mobile tries again after 1s
C: GET /a7i HTTP/1.1 C: If-None-Match: "444b424cbc84805b40bcd35c8ebe4524" S: HTTP/1.1 200 OK ...
Mobile computes and uploads msg 2
C: PUT /a7i HTTP/1.1 C: C: {"type": "client1-msg2", XXX} S: HTTP/1.1 200 OK S: ETag: "111a424cbc8480465abcd35c8ebe4524" - Desktop polls for and eventually retrieves Mobile's msg 2
C: GET /a7i HTTP/1.1 C: If-None-Match: "209a424cbc8480465abcd35c8ebe4524" S: HTTP/1.1 200 OK ...
computes msg 2 and key
C: PUT /a7i HTTP/1.1 C: C: {"type": "client2-msg2", XXX, "credentials":"XXX", "hmac":"XXX"} - Mobile retrieves Desktop's msg 2 and computes key, uploads hash of key to prove its knowledge (msg 3).
C: PUT /a7i HTTP/1.1 C: C: {"type": "client1-msg3", XXX} - Desktop retrieves Mobile's msg 3 and verifies the key's hash. If the hash matches, it encrypts and uploads Sync credentials
- Mobile retrieves encrypted credentials
C: GET /a7i HTTP/1.1 C: If-None-Match: "111a424cbc8480465abcd35c8ebe4524" S: HTTP/1.1 200 OK ...
computes key and decrypts Sync credentials.
- Mobile deletes the session [OPTIONAL]
C: DELETE /a7i HTTP/1.1 S: HTTP/1.1 200 OK ...
Security Considerations
Discuss potential design and implementation threats & mitigations here.