Webdev:2012

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Revision as of 18:41, 29 November 2011 by Morgamic (talk | contribs)
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Story

In 2012 Webdev accomplished three

Goals

  • Build web products that inspire and help people
    • Make users #1: Bolster the role of UX and UR in our projects
    • Always ask: "Does this offer a unique and valuable service or function to people?"
  • Be a force behind the future of Mozilla -- and the web
    • Be creative and innovate: help labs, pancake, engagement, identity, social, apps build new prototypes and proof of concepts
    • Dogfood: use browserid, play with apps, use b2g and hack on it, play with new JS APIs, list goes on
    • Invest: build platforms that can take on a life of their own
  • Prioritize web products that offer continual benefit
    • Cut or outsource projects that do not
    • Think of ways we can turn one-offs into platforms
    • Challenge ourselves and others to tie pieces together

For morgamic:

  • Ask tough questions
  • Help us cut things out that don't matter -- or ship them out (especially projects that have no life span or continual returns)
  • Be a better rep of webdev - both internally at Mozilla and outside of Mozilla
  • Get us to a point where we have a healthier balance between service and innovation -- i.e. <managerlingo>pivot</managerlingo>

Org Charts

Team Missions

  • Apps/AMO
  • Platforms
    • SUMO
    • MDN
    • Feedback
  • Rapid Development
    • Flux
    • Websites
  • Video
  • Web Production
  • Webtools
  • UX