Festival2012/Submit/Remix games with Craftyy
Remix games with Craftyy
- Title of session: INSERT MORE ENTICING TITLE HERE.
- Your name and affiliation: Nicklaus Liow & Jason Church - http://Craftyy.com
- Session format: Learning Lab
What will your session or activity allow people to make, learn or do?
We'll explore the Craftyy editor, a drag-and-drop way to make & remix HTML5 games, all in the browser.
We'll go through the basics of each step in the game development process, remixing each others' games in the process.
You'll learn how to do the following with Craftyy:
- Design: The basic drag & drop
- Art: Creating and remixing art
- Audio: Adding sound and music
- Code: Changing the mechanics
- Publishing: Embedding the game
And by the end, you'll have collaboratively made an HTML5 game you can embed in your site or blog.
How do you see that working?
Exquisite Corpse Roundtable
With each round preceded by a short tutorial for the Craftyy editor.
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- We will break into small groups of different skill-sets: designers, journalists, developers, readers
- Groups will sketch & paper prototype their initial concept out your concepts.
- Then we'll test the concepts and iterate.
We will have research information on the Boston Globe’s audience and design principles as well as content that you can use in your prototypes ready for you. Apart from the facilitators, who will be there with help, advice, and information on HTML5 and UX/design, the Boston Globe team will be to hand with subject-matter expertise.
How will you deal with 5, 15, 50 participants?
- With 5 participants: We'll form one group and all work together.
- with 15 participants: We can form 3 groups.
- With 50 participants: We'll split first into two large groups (prototypers and testers). Then within each group, we'll split into smaller teams. The prototypers will work through the sketching process, and then the testers will test it out. Then we'll swap. While the prototypers are sketching, the testers will visit existing sites and critique them on user-experience and learn the basics of user testing.
How long within your session before someone else can teach this?
Nooooo idea.
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About 20-30min. for paper prototyping and 45min. for the code snippet.
What do you see as outcomes after the festival?
Follow-up: Can still see their game online.
Sign up for an account of their own
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Participants will leave with a prototyped concept. We will provide these follow-up opportunities:
- Contribute your prototype to Source, a code repository for open news
- Participate at a Hacks/Hackers event in London to develop these ideas further
- Join our mailing list to stay in touch and share progress