Mobile/Fx20
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Fx20: Game On
Schedule
- Feature and string freeze: Jan 1, 2013
- Beta: Feb 12, 2013
- GA: Mar 26, 2013
Roadmap goals
TBD
Features
Gaming Improvements
ARMv7, 1 GB RAM, dual core processor, 1.5 GHz, ICS + above (main demo device Nexus 7, secondary demo device Galaxy Nexus)
- Solid full screen mode
- Input
- Developer tools
- Turning phone into a remote accessory for desktop gaming (game pad)
- UI performance
- 3D canvas demos
- 2D canvas performance
- WebGL
- Compressed textures
NB: whiteboard tags Games: P1, Games: P2, Games: P3 provides the indication of where a bug lies in terms of Games priorities
Games: P1
67 Total; 4 Open (5.97%); 55 Resolved (82.09%); 8 Verified (11.94%);
Reflow on Zoom by Default
Need:
- Bug #/list
- Any relevant designs
- User stories?
ARMv6 Expanded Support: 600MHz, 384MB, QVGA
Need:
- Bug #s
- List of specific devices we'll be supporting (if relevant)
- TAM increase?
Hiding URL Bar
Need:
- Bug #
- Any relevant designs
- User stories
About:home customisation (top sites, swiping across)
Need:
- Bug #/list
- Any relevant designs
- User stories
Performance Improvements
Any responsiveness or memory usage improvements in this release?
Additional Locale Support
- All Android supported locales (not sure if this is the same as what is currently listed in the Fx 19 page)
Other Helpful Changes
Bug list.
Top Issues
Bug list.