Webmaker/Curriculum

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Webmaker Curriculum design principles

  • Webmaker curriculum is a shared responsibility between the Webmaker Product and Community Teams
    • The Product team needs curriculum to be world class. It is the primary way users will experience webmaker.org
    • The Community team needs curriculum to be an effective on-ramp to contribution.
  • Our shared goal: fill the Web Literacy Map with outstanding teaching kits, open educational resources and activities that are creative, fun and deliver learning through making.
  • We'll do that through:
    • 1) A community contribution campaign. Focused on one skill / competency at a time, working in the open with our lead users. Similar to a localization sprint or thermometer campaign.
    • 2) Contracted professionals. Domain experts who can build curriculum relevant to specific Web Lit skills. Work in tickets and deliver public facing work.
    • 3) Curation systems. Peer review and QA. Systems for reviewing and up-leveling the best work.
    • 4) Internal resourcing. Bespoke tools, content, and apps that team members from both Product and Community teams build. (e.g., building a specific app, video, or widget to help support a given teaching kit or activity.)

All of these methods should be given equal placement on webmaker.org, and ideally should re-inforce one another by providing great examples, a broad base of content types, and a built in audience.

Curriculum Roadmap

Q1

  • Run community curriculum campaign. Invite lead users to help fill out the Web Literacy Map. Creating new stuff and gathering existing best-of-breed resources from across the web.
  • Hire some leading lights from our community to help fill some aspects of the map (e.g., Remix, HTML/CSS, Privacy). Model best practices.
  • Prototype some new tools that teach aspects of the map. Show how new tools and prototypes can help teach the Web Lit Map and publish to the MakeAPI.

Q2

Test, localize and train around that first batch of curriculum. Use that momentum to gather more new great curriculum from community.

  • Deliverable
  • Deliverable
  • Delierable

Q3

Feed our curriculum into Maker Party. Tell stories about community using, adapting, and contributing that curriculum in the field. Leverage Maker Party as a giant field-testing, localizing and new curriculum contribution sprint.

  • Deliverable

Q4

Key milestone / change of state / narrative

  • Deliverable

Tickets

  • Tagged "Pathways" (coming soon)