Platform/GFX/2010-Jul-26
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Project Updates
- GFX
- Hardware Acceleration
- Electrolysis
Status Updates
- Joe
- Last week:
- Finished all ed through a bunch of changes needed for bug 572520.
- Banged my head against bug 581275 for a long while trying to write an explicit testcase for things that failed in unrelated unit tests before giving up and punting on the testcase.
- Finished all ed through a bunch of changes needed for bug 572520.
- This week:
- At SIGGRAPH 2010 until Thursday, back in the Toronto office on Friday.
- Plan on working as possible, but potentially high latency. Do not hesitate to text message me to get my attention. (Number's in the MoCo phonebook.)
- Finally got sr from Boris; going to respond to his comments.
- At SIGGRAPH 2010 until Thursday, back in the Toronto office on Friday.
- Last week:
- Jeff
- Last week:
- D2D Reftests. I spent a lot of timing looking into the causes for small pixel errors
- This week:
- D2D Reftests
- (note from Joe) Should we block on bug 518172 for beta 3?
- Last week:
- John
- Last week:
- Bitmap font rendering on XP bug 577065
- Font weight handling cleanup & reftests to pass CSS 2.1 tests bug 551871
- Reviews
- Triage on font fuzzer bugs
- This week:
- Cleartype opacity bug 363861
- CSS3 Fonts edits
- Track down Linux font crashers
- Last week:
- Bobby
- Last week:
- Lots of time reviewing the many patches of bug 572520, working with Joe on various issues
- Worked more on bug 579535, but that's on hold til september now
- bug 580182 - dispose=previous animation problems. Need to investigate it further to see if it's a blocker
- bug 580669 - Crash on Mac with discarding enabled - menu issue
- Helped out jlebar with bug 573948, dholbert with bug 276431
- Main project: bug 343515 and bug 512260
- It works! Hooray!
- Lots of back/forth with bz/others - need to get this stuff landed.
- Today - Landed bug 580669 and bug 578511
- This week:
- Press through getting the main anti-flicker stuff landed and dealing with singleton issues to turn on discarding!
- Last week:
- Bas
- Last week:
- Fixing Direct2D bugs (Gradients, GPU mempcy, custom operator support)
- This week:
- Fixing more Direct2D bugs
- Work on D3D9 layers backend
- Last week:
- BenWa
- Last week:
- This week:
- Benoit
- Last week:
- Was on vacation last Thusday & Friday.
- bug 582053: Add a mochitest that runs the WebGL conformance test suite twice, with default GL and with OSMesa. Patch done, but need to work with Clint to make it 'clean'.
- That's all! The mochitest took me long because it touched stuff I'm a n00b with.
- This week:
- Back to fixing WebGL bugs and making us pass more tests.
- Last week:
Infrequent / Irregular attendees
- Rob
- Last week:
- This week:
- Jim
- Last week:
- This week: