Platform/2014-09-16: Difference between revisions

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* Fixed problem with Webrtc and H.264 under very high packet loss (bug 1054624)
* Fixed problem with Webrtc and H.264 under very high packet loss (bug 1054624)
* Resolved Screensharing issues on Windows due to multiple threads (MediaManager, D3D9 in gfx/compositor) which made windows calls without running on a Windows messageloop - thanks jimm!
* Resolved Screensharing issues on Windows due to multiple threads (MediaManager, D3D9 in gfx/compositor) which made windows calls without running on a Windows messageloop - thanks jimm!
* working on policy for additions to screensharing whitelist
* ScreenSharing now *must* occur from an https: site for security/privacy reasons


===Necko (dougt/jduell)===
===Necko (dougt/jduell)===
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