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Platform/2014-Q4-Goals

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=== General Goals (by Team) ====== GFX ===Items marked [https://docs.google.com/a/mozilla.com/spreadsheet/ccc?key=0AnKFEBp1-VyqdFNfRlZmV0ExM0VvZGMxNThWX0d6LWc&usp=drive_web#gid=0 here] with release 35 and 36 are part of the Q4 landings. The current plans is to concentrate on delivering functionality in releases 37 and later, with releases 35 and 36 being used to stage the partial implementations. For example, 2015 Q1 plans call for:* Firefox OS 2.0/2.1 device support (as not handled by the device team)* Async pan zoom improvements for Firefox OS (driven by UX or performance requirements, including support for Project Silk)* WebGL1 performance. Move towards parity with Chrome (targeting Windows as the priority)* WebGL2 demo MWC/GDC. === Layout === * CSS Animations, Transforms, & Transitions** {{ok|transitions/animations spec editing}}** {{ok|work to match new spec}}  * OMTA on non-B2G Platforms (980770)** {{ok|fix correctness bugs (cascading, etc.)}}*** partly done in {{bug|996796}}** {{ok|turning on on other OMTC platforms (Mac/Win/Android)}} * Web Animations: ** TBD * CSS Grid ** TBD * CSS Ruby ** Our intern got through a bunch of this, but we'll continue it next quarter; remaining work tracked in {{bug|css-ruby}} and {{bug|enable-css-ruby}}** {{done|style system support}}** {{done|frame construction}}** {{done|anonymous box handling}}** {{done|reflow architecture and horizontal positioning}}** {{ok|line breaking}}** {{ok|vertical positioning}}** {{ok|other dependencies on enabling the feature}} === Media ===* {{ok|Enable YouTube MSE/VP9{{bug|1000686}}}}* {{ok|Enable YouTube MSE/MP4 on Windows}} '''Detailed Breakdown'''* MSE Common** {{done|Rate adaption/buffer switching, reseting}}** {{miss|Seeking into unbuffered ranges {{bug|1056440}}}}** {{todo|Eviction/pinning}}* MSE WebM** {{done|WebM segment parser {{bug|881512}}}}* MSE MP4** {{done|MP4 segment parser {{bug|1027875}}{{bug|1057203}}}}** MP4 Demuxer*** {{done|Integrate stagefright MP4 demuxer {{bug|908503}}}}*** {{done|Accurate range reporting {{bug|1045909}}}}*** {{done|CENC support {{bug|1022434}}}}*** {{todo|DASHIF and other players aside from YouTube {{bug|1039149}}}}** H.264/AAC Decoder*** {{done|MP4/fMP4 platform decoder module for Mac OSX {{bug|941296}}}}*** {{miss|MP4 support on Firefox OS {{bug|1060900}}}}**** {{done|MP4 platform decoder module for Firefox OS {{bug|941302}}}}**** {{miss|Use a single shared decoder for MSE on b2g {{bug|1036849}}}} === DOM ===* {{ok|WebComponents: one of :host ({{bug|992245}}) or :content (TBD which is more important) selector landed (preffed off) on m-c}}* {{ok|respond to Service Worker feedback, adapt to spec changes, and improve performance}}* {{ok|{{bug|701634}} land IndexedDB in workers on m-c}}* {{ok|{{bug|942542}} land new quota API on PBackground on m-c}}* {{ok|{{bug|874016}} ensure all plugin work related to e10s is complete}}* {{ok|Produce a draft for [https://wiki.whatwg.org/wiki/Sharing Sharing] (annevk)}}* {{ok|Define persistent notifications in the [https://notifications.spec.whatwg.org/ Notifications API Standard] (notifications associated with a service worker; annevk)}}* {{ok|{{bug|997779}} Implement more w3c manifest (marcosc)}} === JS ===* {{ok|{{bug|837314}} ES6 classes}} - web platform* {{ok|{{bug|972710}} ARM64 Baseline}} - ffos* {{ok|{{bug|650161}} Compacting GC}} - ffos* {{ok|{{bug|894105}} SIMD.js IonMonkey x86}} - web platform === Accessibility ===* e10s goal - TBD* {{ok|{{bug|1069598}} Gesture quicknav (ffos a11y)}}* {{ok|{{bug|1069600}} Gesture text nav (ffos a11y)}}* {{ok|{{bug|1069574}} Screen reader hints (ffos a11y)}}* {{ok|}} GAIA: Fix [https://bugzilla.mozilla.org/buglist.cgi?cmdtype=dorem&remaction=run&namedcmd=Productivity%20b2ga11y%20p%3D1&sharer_id=458165&list_id=11280813 Productivity P1 a11y bugs] (~47 at this time)* etc/TBD === Perf === === Networking === * {{ok|Ship Network Predictor ("Seer") on nightly, using HTTP cache instead of SQLite ({{bug|1009122}}) (hurley)}}* {{ok|Provide way to "set network offline" per app ({{bug|786419}}) (valentin) }}* {{ok|Network up/down link detection on B2G [lame-network] (bagder)}}* {{ok|OpenVPN client API working on B2G ({{bug|1033580}}) (dragana) }}* {{ok|Implement WebSocket compression extension ({{bug|792831}}) (michal) }}* {{ok|Supporting loading B2G app resources via HTTP URIs ({{bug|1036275}}) (jduell, valentin) }}* {{ok|Add ability to pin HTTP cache entries ({{bug|1032254}}) (honza) }}* {{ok|Dependent priorities for http/2 ({{bug|1003450}}) (mcmanus) }} === Mobile Engineering Operations ===
=== A*Team ===
* Develop automation and self-serve APIs for developers to remove the need to have one full time engineer on buildduty.
* Automate release processes, again to free engineer time and reduce opportunity for error.
 
=== Security & Privacy ===
 
 
==== Desired Outcome for Q4 ====
Progress towards more robust security hooks for better correctness in content security features like CSP, mixed content, etc.
 
* Add LoadInfo to all channels (dri=ckerschb,tanvi)
* Fix MCB redirect bug (dri=tanvi)
* Implement CSP Level 2.0 features (dri=sstamm,ckerschb)
* Initial Implementation of sub-resource integrity (992096) (dri=francois)
 
==== Desired Outcome for Q4 ====
 
Progress towards defeating certificate misissuance
Progress against Man-In-The-Mid
Fresher/more accurate revocation informationdle attacks.
 
* Add more BR checking (some combination of giving errors during path building, wall of shame, console warnings -- tbd) [dri=dkeeler]
* Identify what of Certificate Transparency we must/should deploy [dri=rbarnes]
* Complete phase 1 of migration to CA database [dri=kwilson]
* [stretch] Import mozilla::pkix to a branch of NSS [dri=jcjones]
* [stretch] Add ability to name constrain more root CAs [dri=dkeeler]
* [stretch] Add security warnings about SHA-1 to Web Console (dri=mgoodwin)
 
=== Firefox and Platform Security ===
* AWS Cloud Fuzzing (overall)
** Crash Collector server and client (FuzzManager)
** Standard images and trial runs for current fuzzing tools
* Fuzzing additions and improvements
** Finish Github migration for DOMFuzz (delayed due to Releng integration)
** Fragmented mpeg4 codec fuzzing
** Gecko Media Plugin fuzzing (IPC work)
** Peach Console launcher and logger
** Microsoft Visual Studio Professional 2013 upgrade for JS fuzzers
* JavaScript Fuzzing for JS team
* ASAN on Windows: standardize and document how to build
* ASAN Windows initial test runs and bug logging (may be blocked by ASAN builds on Windows)
* Bug Bounty Revamp including website documentation
 
=== Games Program ===
 
=== Program/Project Management ===
 
* Keep the platform Trello board up to date so it's the source of truth on priorities and status
* Produce a regular "Platform Status Report"
* Work with Kyle Lahnakoski to produce dashboards to help the Platform team track progress
** Socialize and enhance the dashboard for "reviews"
** Select the next set of metrics to look at ie: needs info
** Produce burndowns to track top priority features ie: MSE
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