Webmaker/2015/Mentors: Difference between revisions

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=KPIs=  
=KPIs=  
* '''Ground game.''' Sustain and grow Hive Learning Networks. Launch Webmaker Clubs to grow ground game.  
* '''Ground game.''' Sustain and grow Hive Learning Networks & Webmaker mentors. Experiment with clubs to evolve ground game.  
** Increase # of learning events by [? x ?]% each month starting in Q2. (Baseline = 250/month)
** Increase % of active users who earn a second contribution badge (Q1)
* '''Quality of learning'''
** 10% of MEU acquire a relevant badge
* '''Quality of teaching.''' Badges to mentors and educators who demonstrate ability to teach effectively and creatively  
* '''Quality of teaching.''' Badges to mentors and educators who demonstrate ability to teach effectively and creatively  
** Increase # of Webmaker and Hive educator badges by [? x ?]% each month starting in Q2. (Baseline = 200/month)
** Increase # of Webmaker and Hive educator badges each month (Q2).  
* '''Impact.''' Dramatically increase number of mentors.  Add value to established mentors teaching in external contexts. Add online mentoring in product. ''(Product + Mentor Teams)''
* '''Networked.''' Through partnerships and community organizing mentors will have a bigger reach and more rewarding experience.  
** Product team: Increase % of users “mentoring” within Webmaker to 4% of MAU. (Baseline = 0.57%)
** Increase % of users active in online Webmaker groups (Q2) [or: users who contribute as part of a partnership]
** Mentor team: ___
 
These KPIs will inform our work through Q2. Afterward, we'll revisit and look at measuring i) quality of learning and ii) impact.


=Milestones=  
=Milestones=  
canmove, Confirmed users, Bureaucrats and Sysops emeriti
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