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Webmaker/2015/Mentors/Clubs

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* [https://jess.makes.org/thimble/MTMyMzM2ODQ0OA==/mobile-design-kit Mobile Design teaching kit by Jess, Kat and Bobby]
* [https://laura.makes.org/thimble/LTI3NDk4ODgwMA==/2-days-of-teaching-appmaking Two Days of Teaching Appmaking by Laura]
 
==Club Dependencies==
 
We are trying to do this with minimal dependencies on other teams or external factors.
 
Nevertheless, dependencies and skills needs we anticipate are:
 
* '''Club creators.''' 15+ lead users and partners to join in this endeavor with their time and local community. We are deeply dependent on their availability and interest.
* '''Online community manager.''' Monitor and engage with club creators and their learners online. This could include managing social media channels, posts in Discourse and mailing lists, and organizing community calls. There is also a lot of storytelling (blog posts, mailing lists) needed.
* '''Learning experience designer.''' Make and package the club activities and the supporting instructions and materials. Should bring across the learning experience effectively and in our pedagogy.
* '''Club coach.''' Work closely 1:1 with the club creators to understand how they are implementing the clubs, where they are getting stuck, how to surface insights and issues. This includes programmatic knowledge, community organizing and facilitation skills. Also monitor larger community to see if someone is ready to become a club creator.
* '''Partnership builder.''' See opportunities to expand and further develop this work, through deeper programmatic or financial partnerships. Ability to understand the program design and inform how to adapt it effectively for the right opportunities.
* '''Project manager.''' Wrangle the assets and keep the project on time. Bring in the right collaborators and keep groups updated. Tend to bugs & wikis.
 
We may also need:
 
* Print & web design
* Frontend web development
==Milestones==
* Oct: Mozfest
* Nov - Dec: Reflection. 2016 planning.
 
==Club Team==
 
We are trying to do this with minimal dependencies on other teams or external factors.
 
The skill and roles we anticipate needing are:
 
* '''Club creators.''' 15+ lead users and partners to join in this endeavor with their time and local community. We are deeply dependent on their availability and interest.
* '''Online community manager.''' Monitor and engage with club creators and their learners online. This could include managing social media channels, posts in Discourse and mailing lists, and organizing community calls. There is also a lot of storytelling (blog posts, mailing lists) needed.
* '''Learning experience designer.''' Make and package the club activities and the supporting instructions and materials. Should bring across the learning experience effectively and in our pedagogy.
* '''Club coach.''' Work closely 1:1 with the club creators to understand how they are implementing the clubs, where they are getting stuck, how to surface insights and issues. This includes programmatic knowledge, community organizing and facilitation skills. Also monitor larger community to see if someone is ready to become a club creator.
* '''Partnership builder.''' See opportunities to expand and further develop this work, through deeper programmatic or financial partnerships. Ability to understand the program design and inform how to adapt it effectively for the right opportunities.
* '''Project manager.''' Wrangle the assets and keep the project on time. Bring in the right collaborators and keep groups updated. Tend to bugs & wikis.
 
We may also need:
 
* Print & web design
* Frontend web development
==Club Clound Nine==
Ideas and links we don't want to forget.
Canmove, confirm, emeritus
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