DevTools/Memory/Roadmap: Difference between revisions

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updated current requirements
(updated current requirements)
(updated current requirements)
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* Polish overall
* mid Q2 gameplan memory
  * figure out memory APIs
  * wireframe (https://moqups.com/paulrouget/be6zm6hH/p:a3bd63e75)
  * maybe build in react?
  * talk to: j2me, gaming who want 60 fps (no gcs), gaia developers mobile web pages (images are huge, etc),
    * dev-gaia
* ship mid Q3
=====================MDN =====


== Overview ==
== Overview ==
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* [https://bugzilla.mozilla.org/show_bug.cgi?id=1149379 Force GC]
* [https://bugzilla.mozilla.org/show_bug.cgi?id=1149379 Force GC]
* [https://bugzilla.mozilla.org/show_bug.cgi?id=1149385 Paths from GC View]
* [https://bugzilla.mozilla.org/show_bug.cgi?id=1149385 Paths from GC View]
* Allocations by frame
* Allocations by frame ?
* Allocations by time/type
* Allocations by time/type ?
* Memory Timeline ?
* Memory Recording Timeline ?
  * [https://bugzilla.mozilla.org/show_bug.cgi?id=962304 Show Total Process Consumption (like current performance tool)]
* [https://bugzilla.mozilla.org/show_bug.cgi?id=962304 Memory Timeline: Show Total Process Consumption (like current performance tool)]
  * Ability to add a high-water mark
* Memory Timeline: Ability to add a high-water mark
  * [https://bugzilla.mozilla.org/show_bug.cgi?id=960765 inspect heap state along timeline]
* [https://bugzilla.mozilla.org/show_bug.cgi?id=960765 Memory Timeline: inspect heap state along timeline]
  * [https://bugzilla.mozilla.org/show_bug.cgi?id=960770 diff heap state via timeline selection]
* [https://bugzilla.mozilla.org/show_bug.cgi?id=960770 Memory Timeline: diff heap state via timeline selection]




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