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===== ''This is a draft'' ===== | ===== ''This is a draft'' ===== | ||
WebGL 2 is based on OpenGL ES 3.0, and brings with it many improvements and additions to help developers create stunning visuals on the Web. | |||
WebGL 2 will raise many restrictions and add new capabilities compared to WebGL 1. For example, while WebGL 1 only required support for being able to render using 8 textures at a time, WebGL 2 raises this minimum limit to 32. | |||
<small>(quote from Martin Best from Mozilla)</small> | |||
===Enabling the feature=== | ===Enabling the feature=== | ||