Platform/GFX/TriageSchedule: Difference between revisions

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m (→‎Schedule: A few more rounds)
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** This is about asking for a regression range, or even getting one if you can reproduce the problem and you have time.
** This is about asking for a regression range, or even getting one if you can reproduce the problem and you have time.
** This is about CC-ing the people on the team (or elsewhere) you’re guessing could shed more light on the issue.
** This is about CC-ing the people on the team (or elsewhere) you’re guessing could shed more light on the issue.
** This is about doing an occasional needinfo, and should be reserved for what you deem is a high priority.
** This is about doing an occasional needinfo, and should be reserved for what you deem is a high priority.


=== Keywords ===
* Add the relevant keywords:
** "crash" if it's a crash;
** "hang" if it's a hang;
** "perf" if it's a performance related issue;
** "feature" if it's new code, doing something that wasn't done before; note that a "feature" can block a "crash", we want a wide definition;
** "regression" - not quite sure about this, we may want to save it for really bad and immediate regressions only?
* Clean up the bug:
** set the correct platform if it's obvious and we're reasonably certain (e.g., DirectX issue is going to be Windows);
** if we know how to reproduce it, set the "Has STR" field; if there is a regression range, set that as well.


=== Schedule ===
=== Schedule ===
Confirmed users
564

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