TPEGFX/2017-Q3: Difference between revisions

1,440 bytes removed ,  9 August 2017
(→‎ChihYi Leu: Update)
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===ChihYi Leu===
===ChihYi Leu===
* (done) {{Bug|1347866}} - Update ANGLE to 2950
*{{Bug|1371190}} - Update ANGLE to chromium/3173
** land
** WIP
* WebGL Stability
 
** Investigate ANGLE crash described in {{Bug|1354997}}
*{{Bug|1386162}} - Support nsDisplayClearBackground in layers-free mode
*** UPDATE: It is an ANGLE bug, we reported it to Google and they have fixed it, but cherry-picking the fix will result in various conformance fails. Now we are investigating this issue and considering updating ANGLE to 3118.
** plan
** (done) {{Bug|1298285}} - Intermittent dom/canvas/test/webgl-conf/generated/test_conformance__context__context-release-upon-reload.html | getError expected: NO_ERROR. Was CONTEXT_LOST_WEBGL : Should be no errors
*** An OOM failure only happens in win32 non-e10s mode, will be disabled in the future.
* WebGL perf
** (done) {{Bug|1355430}} - [WebGL Mochitest] Add Mochitest to test Video Fast-path uploading
*** land
** (done) demo profiling
** (canceled) Make a pref to allow webapps disable WebGL validation
*** Canceled because of no significant performance gain.
** https://bugzilla.mozilla.org/show_bug.cgi?id=1207170 (1)
* WebVR testing (Blocked by WebVR development)
** {{Bug|1229479}} - [webvr] Implement Mochitests for WebVR
*** {{Bug|1306505}} - [webvr] Implement mochitest: VRDisplay.exitPresent must only be allowed by content that started VR Presentation
**** land
*** {{Bug|1311802}} - [webvr] Implement Mochitest: onvrdisplaydeactivate should only trigger for content that is presenting
**** land
* WebVR Controller
** (done) {{Bug|1358064}} -Refactor fire event functions in GamepadManager
*** land
* TODO
** (done) update bugzilla more frequently
** gfx triage for WebGL(stability or regression)


===Daosheng Mu===
===Daosheng Mu===
85

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