Platform/GFX/GFXQ2Goals: Difference between revisions

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The purpose of this document is to highlight the key projects that the Graphics Team will focus on in Q2 2020.
=Objective: Continue WebRender roll out (throughout 2020)=
=Objective: Continue WebRender roll out (throughout 2020)=
A major goal for the team throughout 2020 is to ship WebRender to as many users as we can.


==Ship WebRender throughout Q2 to specific targets for both desktop and Android==
==Ship WebRender throughout Q2 to specific targets for both desktop and Android==
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*Determine critical path for shipping WebRender on older Intel
*Determine critical path for shipping WebRender on older Intel
*Software WebRender: measure perf as compared to old layers code, identify blockers to shipping and burn down associated tasks
*Software WebRender: measure perf as compared to old layers code, identify blockers to shipping and burn down associated tasks
A more detailed breakdown of what that entails can be found on the [https://wiki.mozilla.org/Platform/GFX/WebRender2020_Q2 WebRender Q2] planning page.


=Non-WebRender=
=Non-WebRender=
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