Confirmed users, Bureaucrats and Sysops emeriti
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* Install the [http://www.microsoft.com/DownLoads/details.aspx?familyid=FA1A3D66-3F61-4DDC-9510-AE450E2318C3&displaylang=en Windows CE 5.00 Standard SDK]. If you have a SDK provided by a Windows CE 6 device manufacturer, it ought to work as well; this has only been tested with the CE 5.00 SDK. | * Install the [http://www.microsoft.com/DownLoads/details.aspx?familyid=FA1A3D66-3F61-4DDC-9510-AE450E2318C3&displaylang=en Windows CE 5.00 Standard SDK]. If you have a SDK provided by a Windows CE 6 device manufacturer, it ought to work as well; this has only been tested with the CE 5.00 SDK. | ||
* To take advantage of the DirectDraw backend for Windows CE, you'll need to replace ddraw.h and ddraw.lib in the CE5 SDK with those from the Windows Mobile 6 SDK. This will require installing the WM6 SDK, and then, assuming the SDKs are installed in the default locations, copying: | |||
** '''/c/Program Files/Windows Mobile 6 SDK/PocketPC/Include/Armv4i/ddraw.h''' to '''/c/Program Files/Windows CE Tools/wce500/STANDARDSDK_500/Include/Armv4i''' | |||
** '''/c/Program Files/Windows Mobile 6 SDK/PocketPC/Lib/Armv4i/ddraw.lib''' to '''/c/Program Files/Windows CE Tools/wce500/STANDARDSDK_500/Lib/Armv4i''' | |||
= Downloading the Source = | = Downloading the Source = | ||