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It seems that this method creates a transparent CGSurface the size of the viewport that all of the layers are drawn on to. The window server then takes care of compositing the background content and layered content. | It seems that this method creates a transparent CGSurface the size of the viewport that all of the layers are drawn on to. The window server then takes care of compositing the background content and layered content. | ||
If we set an animating div to have a z-index of -1, we seem to get a large texture and a bunch of tiles? | |||
=== Scrolling === | === Scrolling === | ||