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(→GFX) |
(→GFX) |
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=== GFX === | === GFX === | ||
* Performance | * Performance | ||
** {{ | ** {{risk|Implement the Gecko Layers API in software (Thebes) and at least one hardware implementation.}} Note: We have the software parts but we don't have a hardware implementation, and we need the retained layers implementation first. | ||
** {{risk|Implement full-screen, accelerated (YUV->RGB) video on top of the Gecko Layers API.}} | ** {{risk|Implement full-screen, accelerated (YUV->RGB) video on top of the Gecko Layers API.}} | ||
** {{done|Implement shared memory tile browsing, using Electrolysis, for Fennec.}} | ** {{done|Implement shared memory tile browsing, using Electrolysis, for Fennec.}} | ||