Mobile/Layers: Difference between revisions

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** {{bug|570625}} draw ThebesLayer into X surfaces
** {{bug|570625}} draw ThebesLayer into X surfaces
** investigate using 16bpp for opaque surfaces on mobile platforms.
** investigate using 16bpp for opaque surfaces on mobile platforms.
** {{bug|523172}} non-sucky "basic" shmem backend for android, flush existing down the toilet
** (no bug) track updated region, only blit that from back --> front
** (no bug) track updated region, only blit that from back --> front
*** ... unless measurements says we mostly just update the entire surface, in which case swapping and always repainting would be better
*** ... unless measurements says we mostly just update the entire surface, in which case swapping and always repainting would be better
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