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(→Properties of the Debug Prototype Object: Pass frames to breakpoint and watchpoint handlers. Let them specify how execution should continue.) |
(→Property Conventions: Allow monkey-patching.) |
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The <code>Debug</code> interface creates various sorts of objects to present the debuggee's state to the debugger. These objects' properties follow some conventions: | The <code>Debug</code> interface creates various sorts of objects to present the debuggee's state to the debugger. These objects' properties follow some conventions: | ||
<ul> | <ul> | ||
<li>Properties described here are | <li>Properties described here are configurable. This applies to both "own" and prototype properties, and to data properties and methods. | ||
<li>Non-method properties are generally | <li>Non-method properties are generally writable value properties. | ||
<li>Instances and prototypes are extensible; you can add your own properties and methods to them. | <li>Instances and prototypes are extensible; you can add your own properties and methods to them. | ||
</ul> | </ul> | ||