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#'''[[#Topic_4:_HomeDash_-_Organize_My_Browsing_Activity|Home Dash]]''' - Are people buried among all tabs, pages, histories and notifications? How a browser can help people manage that? | #'''[[#Topic_4:_HomeDash_-_Organize_My_Browsing_Activity|Home Dash]]''' - Are people buried among all tabs, pages, histories and notifications? How a browser can help people manage that? | ||
#'''[[#Topic_5:_Do_It_For_Me|Do It For Me]]''' - Make your favorite web activity easy to do, across all websites! | #'''[[#Topic_5:_Do_It_For_Me|Do It For Me]]''' - Make your favorite web activity easy to do, across all websites! | ||
#'''[[#Topic_6:_Physical_Apps|Physical Apps]]'' - bring the web to the physical world | |||
* [http://www.youtube.com/mozilla#p/c/26C5C75E49910A45 See all 2011 Topic intro videos] | * [http://www.youtube.com/mozilla#p/c/26C5C75E49910A45 See all 2011 Topic intro videos] | ||
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* [http://www.youtube.com/mozilla#p/c/26C5C75E49910A45/4/hh0bjq4QjrQ Intro by Mike Hanson] (Blog posts) | * [http://www.youtube.com/mozilla#p/c/26C5C75E49910A45/4/hh0bjq4QjrQ Intro by Mike Hanson] (Blog posts) | ||
==Topic 6: Physical Apps== | |||
While sensors and network technologies are being increasingly deployed to monitor and support daily activities, our current experience of the internet is still restricted to on-screen software. In physical terms, it is still highly restricted to mouse, keyboard, headphones and, in some extreme cases, to game controllers. As technology develops, however, new opportunities are created to interact with online information. Spaces and objects can be augmented with information and provide more natural ways to input data and interact with others. | |||
The proposal of Physical Apps is to develop Internet applications that go beyond software. They are objects that connect to the Internet to do dedicated tasks. Could it be a way for grandparents to connect to their grandchildren? Could it provide more natural interfaces for social networking? Could it be a medical diagnosis, a navigation device? Could it be a new way to shop? | |||
Here a some guiding values that we would like you to consider when working on Physical Apps. | |||
::'''Single function''' – what single thing would improve your life or that of your friends, family, colleagues, team-mates, fans, heroes, customers, providers, hard-to-reach communities, who ever and where ever – we want you to explore new ways to experience a single function of the web. | |||
::'''Super normal''' – can you define the object by its use. Can the artefact, object or product be radically simple yet world changing? What is the ‘paper-clip’ of the Internet? | |||
::'''Hyper local''' – there is no such a thing as designing for everyone. What details of the person or people you are designing for leap out at you? What are the idiosyncratic things in their lives that make you want to design something just for them? | |||
::'''Demonstrate the future''' – we want you to ‘kick the tyres on the DeLorean’! In other words, to test the future of what a physical Internet could be. Make sure you evaluate your ideas, prototypes and designs with people – the people you are designing with and for. | |||
::'''Get in bed with electronics''' – most of the ideas might stay as ideas, but try to make some of them come to life through experience prototypes. This might mean that you get into prototyping with microcontrollers (PicAxe, PIC, Arduino, Basic Stamp, Propellors) – or it might mean that you use video as a means of sketching behaviours. | |||
The challenge is yours. Make it centred on people. Make it relevant for the future. It could focus on open-ended research (you come back with questions rather than answers) or it could be about problem solving. Ultimately, we want you to explore this question: | |||
'''How can we bring the web to the physical world?''' | |||
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