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Platform/GFX/InternProjects

376 bytes added, 22:36, 25 May 2011
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| Write a new scanline rasterizer for Cairo
| The current approach is fast and high quality, but complicated, and has problems with clipping invariance. We can probably serve our needs better with something simpler, lower quality, and hopefully very fast, like skia.
| ''TBD''
| jrmuizel
|-
| Speed up gradient rendering in Cairo
| Rendering gradients is slower than it should be, especially on ARM. The current performance needs to be measured and the current rendering methods worked out, then it needs to be sped up significantly. This can be through better rendering methods, parallelization (e.g. SIMD instruction use), or other methods.
| ''TBD''
| jrmuizel
|}
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