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== current finalist goals == | == current finalist goals == | ||
* present Gladius at NewGame conference | * present Gladius at NewGame conference | ||
* non-trivial experiment with paired TDD in Gladius | * non-trivial experiment with paired TDD in Gladius | ||
* build a performance test framework that is very useful to us (for preventing regressions) and to the JS team (for preventing regressions & targeting improvements) | * build a performance test framework that is very useful to us (for preventing regressions) and to the JS team (for preventing regressions & targeting improvements) | ||
** We've been talking to Luke Wagner on the JS team above about this one. It seems like a good goal, because it's fairly crisp, necessary, and depends only very lightly on the JS team. | ** We've been talking to Luke Wagner on the JS team above about this one. It seems like a good goal, because it's fairly crisp, necessary, and depends only very lightly on the JS team. | ||
* release minimum viable Gladius 0.1 (graphics, maybe sound) | |||
* release one mini-game as Open Web App this quarter built around an important platform feature (e.g. browserId, joystick, touch...) | * release one mini-game as Open Web App this quarter built around an important platform feature (e.g. browserId, joystick, touch...) | ||