Paladin/Tuesday 2011-Oct-11 goals: Difference between revisions

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== current finalist goals ==
== current finalist goals ==
* present Gladius at NewGame conference
* present Gladius at NewGame conference
* release minimum viable Gladius 0.1 (graphics, maybe sound)
* non-trivial experiment with paired TDD in Gladius
* non-trivial experiment with paired TDD in Gladius
* build a performance test framework that is very useful to us (for preventing regressions) and to the JS team (for preventing regressions & targeting improvements)  
* build a performance test framework that is very useful to us (for preventing regressions) and to the JS team (for preventing regressions & targeting improvements)  
** We've been talking to Luke Wagner on the JS team above about this one.  It seems like a good goal, because it's fairly crisp, necessary, and depends only very lightly on the JS team.
** We've been talking to Luke Wagner on the JS team above about this one.  It seems like a good goal, because it's fairly crisp, necessary, and depends only very lightly on the JS team.
* release minimum viable Gladius 0.1 (graphics, maybe sound)
* release one mini-game as Open Web App this quarter built around an important platform feature (e.g. browserId, joystick, touch...)
* release one mini-game as Open Web App this quarter built around an important platform feature (e.g. browserId, joystick, touch...)


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