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WebGL is enabled by default, so it works if your OpenGL driver is whitelisted or if you bypass the blocking (see below). | WebGL is enabled by default, so it works if your OpenGL driver is whitelisted or if you bypass the blocking (see below). | ||
Layers acceleration is not yet enabled by default. You can enable it by setting '''layers.acceleration.force-enabled=true''' in about:config | Layers acceleration is not yet enabled by default (see {{bug|594876}}). You can enable it by setting '''layers.acceleration.force-enabled=true''' in about:config. | ||
The following drivers are whitelisted: | |||
* Free Mesa-based drivers are whitelisted if the Mesa version is at least 7.10.3 (see {{bug|659560}}). | |||
* Free Mesa-based drivers are whitelisted if the Mesa version is | |||
* For the NVIDIA driver, versions 257.21 and newer are whitelisted, exactly like on Windows (see above). | * For the NVIDIA driver, versions 257.21 and newer are whitelisted, exactly like on Windows (see above). | ||
* For the FGLRX (proprietary ATI) driver, we whitelist the newer versions that implement OpenGL 3.0 or newer. Indeed, FGLRX does not return any version number of its own, so we had to use the OpenGL version as a differentiator. | * For the FGLRX (proprietary ATI) driver, we whitelist the newer versions that implement OpenGL 3.0 or newer. Indeed, FGLRX does not return any version number of its own, so we had to use the OpenGL version as a differentiator. | ||