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* Alon Zakai (3 Months) | * Alon Zakai (3 Months) | ||
** Will need to be working for the duration of the project on trouble shooting and optimizing Emscripten | ** Will need to be working for the duration of the project on trouble shooting and optimizing Emscripten | ||
* Gregor Koch | * Gregor Koch (2 months) | ||
** Create game maps (worlds inside which play takes place) and texture sets for the maps | ** Create game maps (worlds inside which play takes place) and texture sets for the maps | ||
** http://www.linkedin.com/pub/gregor-h-max-koch/1/216/991 | ** http://www.linkedin.com/pub/gregor-h-max-koch/1/216/991 | ||
* Robert Pointon | * Robert Pointon (2 months) | ||
** Modify the Sauerbraten rendering code to use a WebGL-friendly subset of OpenGL | ** Modify the Sauerbraten rendering code to use a WebGL-friendly subset of OpenGL | ||
** http://www.linkedin.com/pub/robert-pointon/14/527/b17 | ** http://www.linkedin.com/pub/robert-pointon/14/527/b17 | ||
* John Siar | * John Siar (2 months) | ||
** Create a new character model and auxiliary models (weapons etc.) | ** Create a new character model and auxiliary models (weapons etc.) | ||
** Prior work: http://www.johnny3d.promail.ca/gallery/main.php | ** Prior work: http://www.johnny3d.promail.ca/gallery/main.php | ||
* Jeff Simmon | * Jeff Simmon (1.5 months) | ||
** Jeff can produce sound effects and compose music. He is relatively junior however he has developed sound designs for full games in the past. | ** Jeff can produce sound effects and compose music. He is relatively junior however he has developed sound designs for full games in the past. | ||
** Need to figure out the details of his involvement. He is interested but it depends on the number of sound files we need to produce | ** Need to figure out the details of his involvement. He is interested but it depends on the number of sound files we need to produce | ||
** http://www.linkedin.com/in/ctsproductions | ** http://www.linkedin.com/in/ctsproductions | ||
* Stock Libraries - In an effort to reduce cost and add some flexibility, some budget will be required. This is not to exceed $20,000 USD, it is expected to be significantly lower but this is the maximum until we can create a more accurate budget. | * Stock Libraries - In an effort to reduce cost and add some flexibility, some budget will be required. This is not to exceed $20,000 USD, it is expected to be significantly lower but this is the maximum until we can create a more accurate budget. | ||
* Lee Salzman (a couple of hours) | |||
** Lee is the main dev in the Sauerbraten project, and wrote most of the physic and geometry code. | |||
** If we find parts of the code that run particularly slowly in JavaScript, Lee can do a few hours of work to optimize them in a more web-friendly manner. | |||
==Duration== | ==Duration== | ||
edits