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HTML5 Games/BananaBread

266 bytes added, 17:48, 13 March 2012
Resource Requirements
* Alon Zakai (3 Months)
** Will need to be working for the duration of the project on trouble shooting and optimizing Emscripten
* Gregor Koch - (2 months)
** Create game maps (worlds inside which play takes place) and texture sets for the maps
** http://www.linkedin.com/pub/gregor-h-max-koch/1/216/991
* Robert Pointon - (2 months)
** Modify the Sauerbraten rendering code to use a WebGL-friendly subset of OpenGL
** http://www.linkedin.com/pub/robert-pointon/14/527/b17
* John Siar - (2 months)
** Create a new character model and auxiliary models (weapons etc.)
** Prior work: http://www.johnny3d.promail.ca/gallery/main.php
* Jeff Simmon - SFX and Music (1.5 months)
** Jeff can produce sound effects and compose music. He is relatively junior however he has developed sound designs for full games in the past.
** Need to figure out the details of his involvement. He is interested but it depends on the number of sound files we need to produce
** http://www.linkedin.com/in/ctsproductions
* Stock Libraries - In an effort to reduce cost and add some flexibility, some budget will be required. This is not to exceed $20,000 USD, it is expected to be significantly lower but this is the maximum until we can create a more accurate budget.
* Lee Salzman (a couple of hours)
** Lee is the main dev in the Sauerbraten project, and wrote most of the physic and geometry code.
** If we find parts of the code that run particularly slowly in JavaScript, Lee can do a few hours of work to optimize them in a more web-friendly manner.
==Duration==
213
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