Platform/Features/MPAPI: Difference between revisions

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====If we decide to support MP3 on desktop via MPAPI, #4 (below) explains the plan we would follow:====
====If we decide to support MP3 on desktop via MPAPI, #4 (below) explains the plan we would follow:====
4) Investigate MP3 support using system codecs on desktop platforms.
4) Investigate MP3 support using system codecs on desktop platforms.
* On Windows (XP and up) we can use DirectShow. Chris Pearce is going to
* On Windows (XP and up) we can use DirectShow. Chris Pearce is going to look into this.
look into this.
* On Mac we can use some Mac APIs. Edwin Flores is going to look into this.
* On Mac we can use some Mac APIs. Edwin Flores is going to look into
* On Linux we could use libav (when MP3 codec is available) directly, or possibly via GStreamer (see #3). Not sure who's going to work on that. The currently plan is to use these system APIs directly in dedicated codec backends rather than wrap them in some other abstraction such as MPAPI, but this may be revisited.
this.
* On Linux we could use libav (when MP3 codec is available) directly, or
possibly via GStreamer (see #3). Not sure who's going to work on that.
The currently plan is to use these system APIs directly in dedicated codec
backends rather than wrap them in some other abstraction such as MPAPI, but
this may be revisited.
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{{FeatureInfo
{{FeatureInfo
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