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** Create game maps (worlds inside which play takes place) and texture sets for the maps | ** Create game maps (worlds inside which play takes place) and texture sets for the maps | ||
** http://www.linkedin.com/pub/gregor-h-max-koch/1/216/991 | ** http://www.linkedin.com/pub/gregor-h-max-koch/1/216/991 | ||
** http://syntensity.com/static/screenshot_lobby.jpg | |||
** http://syntensity.com/static/screenshot_134612.jpg | |||
** http://syntensity.com/static/screenshot_363149.jpg | |||
** http://sauerbraten.sourceforge.net/newerer/screenshot_1931460.jpg | |||
** http://sauerbraten.sourceforge.net/newerer/screenshot_1758308.jpg | |||
* Lee Salzman (a couple of hours) | * Lee Salzman (a couple of hours) | ||
** Lee is the main dev in the Sauerbraten project, and wrote most of the physics and geometry code. | ** Lee is the main dev in the Sauerbraten project, and wrote most of the physics and geometry code. | ||
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