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# Local PC calls setRemoteDescription with that answer from step #4 | # Local PC calls setRemoteDescription with that answer from step #4 | ||
==== Media Flow ==== | ==== Media Flow Validation ==== | ||
Media flow is validated based off of streams by checking attributes of a stream attached to a media element playing by analyzing if playing-based events fire (e.g. timeUpdate, canplaythrough), time is moving forward on the stream and media element, and that state changes on the media element built off the stream are correct. | Media flow is validated based off of streams by checking attributes of a stream attached to a media element playing by analyzing if playing-based events fire (e.g. timeUpdate, canplaythrough), time is moving forward on the stream and media element, and that state changes on the media element built off the stream are correct. | ||